What proof would we need?
You could never prove it. If you tried, your admin costs would go up,
you could put another Jacuzzi in your Rolls, and that's the last thing
we need.Um - I am not sure where the players get this idea that we
make a lot of
money from this...
I don't give my wife as much money as I give you. But my mother-in-law says
that this is a comment on my stingly manner.
1) 1 nation per player, no exceptions (impossible to police when one
nation drops, and someone volunteers his cat to take it over[Actually,
my cat Agamemnon would make a much better player than some of
the chaps
I play with ;-)]
agamemnon ? Wasnt he the a general in the trojan wars ? If he is, where in
the book did the first greek say 'immortal fame' before being killed (and he
got immortal fame from being the first to die).
I know the feeling..
(But then again some might say that
about me given
my recent record!)2) 1 nation per player to start with (much more realistic, and allows
for better games when the drop outs are taken over by players who know
the situation)3) Multiple nation games (Hear Clint tap dancing and singing "We're in
the money...")Laugh I nearly wet myself...
I'm not afraid to admit some inabilites (it beats others shouting it out to
the entire world), but I don't understand the multiple nation games bit, and
why Clint would be very rich out of it.
