With 97 and 14 recently ending I’ll be starting up a new GB game. Thing is should we change the format?
My personal opinion is that both sides are even (both sides win about evenly). Both sides have duos that are weaker than others - how could we address that and keep both nations even in level of desirability to play?
Clint (GM)
To get the ball rolling: My own take; I personally think that Cor/Har should be swopped back (ie Cor FP, Ha DS)- Harad is just a dead man walking IMO. The idea originally was to get a navy battle - well that works somewhat but at the expense of Harad being nuked by QA/Cor and Mordor attack weakened (good/bad?). One way to slow that down would be to have the Easterlings instead which would be interesting (especially if FP) and lose one of the Cor/Har combo.
One suggestion that I personally am not a fan of is WK/Rh being a combo. It’s either very strong or very weak for the Angmar region.
Maybe giving Rhudaur some of it’s allied duos pcs would be a help there?
NM/Dwarves I find a tad monotonous to play - although by the end of GB14 I had around 5k HC for the dwarves with the Conjure mounts item that made it easier (tried Mages for the dwarves - the info spells were actually very useful). So personally I’d be happy to see the FPs changed around a bit. (I’ve not really got any suggestions at present for this though).
IK/LR seems very strong but the FK/CL combo also seems to do very well. Maybe because it can support each other in Mordor and SG gets embroiled elsewhere? Duns never (admittedly from minimal info) seem to assist the NG - seems wrong that.
Diplomacy: Another option - trade PDFs/XML. On Turn X you get to send your current pdf & XML to another nation (or 2 nations) - no other information allowed. (Say every 7 turns). Diplomacy and limited forms don’t seem to work (most players just stop sending diplos or miss their turn). Or use the forum for chatting? Or keep it the way it is?
Set-up: Spend starting gold/ or points on nations you want to duo up with?
Feel free to start chucking out ideas.
Clint (mostly player)