New MEPbM scenarios

What might seem totally reasonable to you - example limiting the 'Steal
Gold' order, might be unthinkable to a DS player.

It's the ridiculous effects of that order that seems to gall more than
anything else. After all, someone strolling out of a village with all of a
nation's gold ought to raise an eyebrow or two in the local populace... <g>
(That happened to me on at least two turn in a 2950 game.)

I'd love to see the calculation of how that order determines the amount of
gold stolen. I don't think I'm alone in that.

I would however modify the order to only allow thefts from nations which
are hostile to the thief; no stealing from your buddies or nations towards
whom you are neutral. That alone would cut down on a lot of the perceived
abuses.

Gavin