New Orders?

What are GSI like for new ideas? Ask them. If it isn't broken we're
not going anywhere near it. OK so thats only my opinion but what do I
know.

I've thought upon a few things and been tidying up again and found
some of the ideas I had a while ago which were subsequently shelved
and actually have seen daylight now.

New orders.

Agent - Make map of Pop.centre
     prerequisite - 3 visits to that pop.centre(by char)
                    Nation has Gold to pay Scribe

Making a map of a pop.centre that a character has been to several
times before is feasible for the game if not the coding. Imagine a
new Agent being sent on a mission. He's never been there before. I
hardly think his mentor would send him unprepared. I think he'd
sketch him a little map so he doesn't get lost, miss safe-houses etc.

Agent - Make Toolkit
     prerequisite - steel at pop.centre for manufacture(MT or City)
                    Nation has Gold to pay for Tool smith

Thieves and assassins without a toolkit. The equipment they'd need to
perform the actions they do must weigh at least 15lbs. I mean, who
else can break into a Treasury vault with no equipment and walk off
with an army's wages which needs a cart and 2 hrses to carry it into
the field. The toolkit would confer a bonus towards any 690(StlGold)
orders performed/attempted by owning char.

Emis - Compile speech/propaganda
    prerequisite Nation has at least 3 rumours about target Nation
                 Nation has gold to pay for Scribe
    reqd. info Target Nation(1-25)

This order would help to convince a populace to follow the advice of
any Emissary performing 520 or 525 orders for the target nation. note
the scroll would have to be created beforehand. It would be possible
then for an Emissary to have speeches for all 25 nations.

Comm - Attend Training Barracks
    prerequisite Nation has Gold for Training
                 Commander is in own pop.centre(MT or City)
    reqd. info Troop-type to train Comm in

As regards the Light troops debate and Nations tailoring their troops
for Nation specialisation. The order would work as the 435 ArmyMan
order but the Comm doesn't have to be in an army. He would choose a
troop type to train in(specialisation) and then troops training under
him of that type would get and additional increase of 1 per training
session.