Enter your vote today! A new poll has been created for the
mepbmlist group:
In 1993 a MEPBM turn cost $3.50. Since
then UK inflation has gone up by a total
of 25%. To maintain an equal value for
money in real terms, the turnfee should
be just under �4.40. Given this, would
you agree or disagree that the price
rise is justified? Furthermore would you
agree that henceforth small yearly price
increases to take account of inflation
are better than waiting for nearly ten
years before increasing prices in a big way?
o The price rise is justified
o The price rise is not justified
o Small yearly price ajustments to take account of inflation and costs are a good idea
o Its better to increase prices in larger increments every few years.
To the group, it is my opinion that any price increase
should be done to games BEGINNING FROM the point the
price raise is announced, NOT to games that are already
in progress. It's one thing to know up front what the price
will be for the game you are signing up for, quite another
when you find yourself having to pay more "part-way through"
and need to balance finances against your wish not to
abandon your team.
My thinking is it's like a magazine prescription, in that you
get the "best rate" while your subscription runs. They generally
run as long as a game (1 year = 26 turns or so; few of my games
last beyond that).
Maybe that's not the best example, but it is my opinion
nonetheless. Let me decide if I can afford a game "before"
I sign-up.
Whenever you subscribe to a magazine you pay the whole amount in
advance, thus guaranteeing the best price. I believe that would work
here if we had the option of making an advance deposit on the beginning
of the game, like a wholesale. If you want to be positively sure what
the price will be for the whole game, pay up front to avoid price
increases.
Regards,
Manhaes
Eric Blische wrote:
···
To the group, it is my opinion that any price increase
should be done to games BEGINNING FROM the point the
price raise is announced, NOT to games that are already
in progress. It's one thing to know up front what the price
will be for the game you are signing up for, quite another
when you find yourself having to pay more "part-way through"
and need to balance finances against your wish not to
abandon your team.
My thinking is it's like a magazine prescription, in that you
get the "best rate" while your subscription runs. They generally
run as long as a game (1 year = 26 turns or so; few of my games
last beyond that).
Maybe that's not the best example, but it is my opinion
nonetheless. Let me decide if I can afford a game "before"
I sign-up.
--
"I find it kind of funny
I find it kind of sad
The dreams in which I'm dying
Are the best I ever had"
Tears for Fears - "Mad World"