New poll for mepbmlist

Enter your vote today! A new poll has been created for the
mepbmlist group:

There has been some discussion about how
to get players of Middle Earth more
involved in discussions.

Obviously there are a variety of
possible forums (fora for the pedantic
amongst us) suitable for MEPBM
discussions.

This Poll is an attempt to discover what
you, the players, think - not just the
chatty ones who usually write in!

Which of the following options would you
like to see? Please feel free to select
more than one of the options listed
below.

  o Bree - monthly (PDF)
  o Bree - weekly (email)
  o The Yahoo mailing list
  o The on-line Message Board
  o An interactive website
  o I'm not interested in siscussions, I want to play the game!
  o Other ...

To vote, please visit the following web page:

http://groups.yahoo.com/group/mepbmlist/polls

Note: Please do not reply to this message. Poll votes are
not collected via email. To vote, you must go to the Yahoo! Groups
web site listed above.

Thanks!

I guess I haven't really chimed in on a player rating system because I
lacked the interest in it.
Having pondered it on and off, I'm more against it, than in favor of it.
Maybe its because I'm
against being 'rated' in yet another area of life. Here is an alternative
solution that MAY
solve some problems...

1) All games are either "Casual Play" or "Tournament Play". Harlequin would
have to decide when
where why and how they would want to run a tournament. Clearly, players
could submit requests, but
when all is said and done, its up to Harley. I would believe "Invitationals"
or "Round Robins" could be popular, but lengthy, to play in.

2) Whenever you play in a Casual Play game, you get a point. If you are on
the winning team, you
get 2 points. If you drop out (Not "are eliminated/concede") you lose a
point. Your point total is posted.
Yes: this means someone who plays in ten games and loses each one has as
many points as someone
who plays 5 games and wins each one. However, if you drop games on a regular
basis you won't ever get any
real point value.

3) Whenever you play in a Tournament Play game you get Tournament Points. At
the end of each tournament,
each player votes for who THEY thought did the best job on their side, and
who did the best job on the other
side (1000 games probably also have to vote for a neutral). You get 1
Tournament Point for each Tournament
you are in, 2 if you Win, -1 if you drop out, and 1 bonus point for EACH
VOTE YOU RECEIVE.

This isn't quite as detailed and is more 'ebayish' than the regular PRS
being tossed around, but
1) It punishes the join and droppers and
2) It rewards the top players who play in tournaments on a regular basis.

I'm certainly not raining on anyone elses Idea for a PRS, just posting my
alternative thoughts.

Jeff

Doable.

Clint

I guess I haven't really chimed in on a player rating system because I
lacked the interest in it.
Having pondered it on and off, I'm more against it, than in favor of it.
Maybe its because I'm
against being 'rated' in yet another area of life. Here is an alternative
solution that MAY
solve some problems...

1) All games are either "Casual Play" or "Tournament Play". Harlequin

would

have to decide when
where why and how they would want to run a tournament. Clearly, players
could submit requests, but
when all is said and done, its up to Harley. I would believe

"Invitationals"

or "Round Robins" could be popular, but lengthy, to play in.

2) Whenever you play in a Casual Play game, you get a point. If you are on
the winning team, you
get 2 points. If you drop out (Not "are eliminated/concede") you lose a
point. Your point total is posted.
Yes: this means someone who plays in ten games and loses each one has as
many points as someone
who plays 5 games and wins each one. However, if you drop games on a

regular

basis you won't ever get any
real point value.

3) Whenever you play in a Tournament Play game you get Tournament Points.

At

···

the end of each tournament,
each player votes for who THEY thought did the best job on their side, and
who did the best job on the other
side (1000 games probably also have to vote for a neutral). You get 1
Tournament Point for each Tournament
you are in, 2 if you Win, -1 if you drop out, and 1 bonus point for EACH
VOTE YOU RECEIVE.

This isn't quite as detailed and is more 'ebayish' than the regular PRS
being tossed around, but
1) It punishes the join and droppers and
2) It rewards the top players who play in tournaments on a regular basis.

I'm certainly not raining on anyone elses Idea for a PRS, just posting my
alternative thoughts.

Jeff

Middle Earth PBM - hit reply to send to everyone
To Unsubscribe: http://www.yahoogroups.com
Website: http://www.MiddleEarthGames.com

Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/

[alternative player rating system where players earn points
for playing in games, and lose them for dropping.]

Actually, quite a good idea. Most likely the EASIEST to put
into operation, presuming everyone won't mind starting off
at 0 from the present...unless you believe the self reports:

"I have played in 53 games in the last 2 years, and my team
won in 47 of them, and i dropped only one game..yeah..."

bb

···

--- "Jeffery A. Dobberpuhl" <webguys@lakenet.com> wrote:

_______________________________________________________
Do You Yahoo!?
Get your free @yahoo.ca address at http://mail.yahoo.ca

Personally, I like this. And I agree w/ bb's comment re: "from this day
forward." Might even give some of those "antediluvian types" an incentive to be
more active. :slight_smile:

$.02

b

Middle Earth PBM Games wrote:

···

Doable.

Clint
> I guess I haven't really chimed in on a player rating system because I
> lacked the interest in it.
> Having pondered it on and off, I'm more against it, than in favor of it.
> Maybe its because I'm
> against being 'rated' in yet another area of life. Here is an alternative
> solution that MAY
> solve some problems...
>
> 1) All games are either "Casual Play" or "Tournament Play". Harlequin
would
> have to decide when
> where why and how they would want to run a tournament. Clearly, players
> could submit requests, but
> when all is said and done, its up to Harley. I would believe
"Invitationals"
> or "Round Robins" could be popular, but lengthy, to play in.
>
> 2) Whenever you play in a Casual Play game, you get a point. If you are on
> the winning team, you
> get 2 points. If you drop out (Not "are eliminated/concede") you lose a
> point. Your point total is posted.
> Yes: this means someone who plays in ten games and loses each one has as
> many points as someone
> who plays 5 games and wins each one. However, if you drop games on a
regular
> basis you won't ever get any
> real point value.
>
> 3) Whenever you play in a Tournament Play game you get Tournament Points.
At
> the end of each tournament,
> each player votes for who THEY thought did the best job on their side, and
> who did the best job on the other
> side (1000 games probably also have to vote for a neutral). You get 1
> Tournament Point for each Tournament
> you are in, 2 if you Win, -1 if you drop out, and 1 bonus point for EACH
> VOTE YOU RECEIVE.
>
> This isn't quite as detailed and is more 'ebayish' than the regular PRS
> being tossed around, but
> 1) It punishes the join and droppers and
> 2) It rewards the top players who play in tournaments on a regular basis.
>
> I'm certainly not raining on anyone elses Idea for a PRS, just posting my
> alternative thoughts.
>
> Jeff
>
>
> Middle Earth PBM - hit reply to send to everyone
> To Unsubscribe: http://www.yahoogroups.com
> Website: http://www.MiddleEarthGames.com
>
>
> Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
>
>

Middle Earth PBM - hit reply to send to everyone
To Unsubscribe: http://www.yahoogroups.com
Website: http://www.MiddleEarthGames.com

Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/

Okay once more into the fray... :slight_smile:

Clint

Personally, I like this. And I agree w/ bb's comment re: "from this day
forward." Might even give some of those "antediluvian types" an incentive

to be

more active. :slight_smile:

$.02

b

Middle Earth PBM Games wrote:

> Doable.
>
> Clint
> > I guess I haven't really chimed in on a player rating system because I
> > lacked the interest in it.
> > Having pondered it on and off, I'm more against it, than in favor of

it.

> > Maybe its because I'm
> > against being 'rated' in yet another area of life. Here is an

alternative

> > solution that MAY
> > solve some problems...
> >
> > 1) All games are either "Casual Play" or "Tournament Play". Harlequin
> would
> > have to decide when
> > where why and how they would want to run a tournament. Clearly,

players

> > could submit requests, but
> > when all is said and done, its up to Harley. I would believe
> "Invitationals"
> > or "Round Robins" could be popular, but lengthy, to play in.
> >
> > 2) Whenever you play in a Casual Play game, you get a point. If you

are on

> > the winning team, you
> > get 2 points. If you drop out (Not "are eliminated/concede") you lose

a

> > point. Your point total is posted.
> > Yes: this means someone who plays in ten games and loses each one has

as

> > many points as someone
> > who plays 5 games and wins each one. However, if you drop games on a
> regular
> > basis you won't ever get any
> > real point value.
> >
> > 3) Whenever you play in a Tournament Play game you get Tournament

Points.

> At
> > the end of each tournament,
> > each player votes for who THEY thought did the best job on their side,

and

> > who did the best job on the other
> > side (1000 games probably also have to vote for a neutral). You get 1
> > Tournament Point for each Tournament
> > you are in, 2 if you Win, -1 if you drop out, and 1 bonus point for

EACH

> > VOTE YOU RECEIVE.
> >
> > This isn't quite as detailed and is more 'ebayish' than the regular

PRS

> > being tossed around, but
> > 1) It punishes the join and droppers and
> > 2) It rewards the top players who play in tournaments on a regular

basis.

> >
> > I'm certainly not raining on anyone elses Idea for a PRS, just posting

my

> > alternative thoughts.
> >
> > Jeff
> >
> >
> > Middle Earth PBM - hit reply to send to everyone
> > To Unsubscribe: http://www.yahoogroups.com
> > Website: http://www.MiddleEarthGames.com
> >
> >
> > Your use of Yahoo! Groups is subject to

http://docs.yahoo.com/info/terms/

> >
> >
>
>
> Middle Earth PBM - hit reply to send to everyone
> To Unsubscribe: http://www.yahoogroups.com
> Website: http://www.MiddleEarthGames.com
>
>
> Your use of Yahoo! Groups is subject to

http://docs.yahoo.com/info/terms/

···

Middle Earth PBM - hit reply to send to everyone
To Unsubscribe: http://www.yahoogroups.com
Website: http://www.MiddleEarthGames.com

Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/

I agree with Jeff. I also never really got into the "Player Rating System" being
discussed. The one Jeff suggests would seem like a better idea overall, but a couple
things would need to be spelled out clearly.

···

------------------
DROP CRITERIA:
PLAYER A: Joins the game and is very brash and vocal about his incredible skills as a
national leader. However, as soon as any significant resistance is encountered and
he's not rolling over his foes, he decides he isn't having fun anymore and drops a
perfectly good position on turn 11.

PLAYER B: Starts out surrounded by his enemies, but sticks it out anyway and hangs on
tooth and nail. He is unable to get a backup MjrTown from his allies, (his emmys were
challenged/assassinated). When he gets his turn 5 results, he finds he has lost his
town and village, has 5 characters left, and has 2 HUGE armies on his capital. He
realizes that there is no way he can possibly survive the turn, and decides that
there's no point in paying for another turn just to get a printout of his butt getting
kicked, so he sends Harlequin his drop notice.

Do both players get treated the same? (ie; A -1 in the below rating system?)

I'm not sure Harlequin could differentiate "sensible" drops from frivolous ones with
any degree of certainty, unless they looked over the the position carefully. Now, if
Harlequin does this anyway (to determine whether a position is viable for a standby),
then perhaps this would be the criteria. If a position is dropped and picked up by a
standby, then the original player gets the -1 point. (Though I must say that I've seen
some of the "viable" standby positions picked up, and was stunned that anyone thought
these were worthy of a standby.)

------------------
GAME STARTERS VS. GAME FINISHERS:
Do you get your 2 points for a team victory if you get knocked out (not dropped)
before the end game? I'm sure most of you know that a player can play a great game, be
a great team player, and simply get swamped by a concerted effort by the enemy. Should
that player lose a point because he was targetted, or should he be given 2 points when
he didn't make it to the end?

Just some thoughts...
Mike

Aaruman wrote:

PLAYER B: Starts out surrounded by his enemies, but sticks it out anyway and hangs on
tooth and nail. He is unable to get a backup MjrTown from his allies, (his emmys were
challenged/assassinated). When he gets his turn 5 results, he finds he has lost his
town and village, has 5 characters left, and has 2 HUGE armies on his capital. He
realizes that there is no way he can possibly survive the turn, and decides that
there's no point in paying for another turn just to get a printout of his butt getting
kicked, so he sends Harlequin his drop notice.

Mike has a good point on this one. I think it's also important to note when an entire side drops as a concession -- this should count as a loss, not a drop.

        jason

···

--
Jason Bennett, jasonab@acm.org
Software developer, cryptography buff, gamer
Believer in Jesus Christ as Savior and Lord

alternative...

Okay once more into the fray... :slight_smile:

Clint

RD: Gets my vote.

Richard.

> Personally, I like this. And I agree w/ bb's comment re: "from this day
> forward." Might even give some of those "antediluvian types" an

incentive

to be
> more active. :slight_smile:
>
> $.02
>
> b
>
> Middle Earth PBM Games wrote:
>
> > Doable.
> >
> > Clint
> > > I guess I haven't really chimed in on a player rating system because

I

> > > lacked the interest in it.
> > > Having pondered it on and off, I'm more against it, than in favor of
it.
> > > Maybe its because I'm
> > > against being 'rated' in yet another area of life. Here is an
alternative
> > > solution that MAY
> > > solve some problems...
> > >
> > > 1) All games are either "Casual Play" or "Tournament Play".

Harlequin

> > would
> > > have to decide when
> > > where why and how they would want to run a tournament. Clearly,
players
> > > could submit requests, but
> > > when all is said and done, its up to Harley. I would believe
> > "Invitationals"
> > > or "Round Robins" could be popular, but lengthy, to play in.
> > >
> > > 2) Whenever you play in a Casual Play game, you get a point. If you
are on
> > > the winning team, you
> > > get 2 points. If you drop out (Not "are eliminated/concede") you

lose

a
> > > point. Your point total is posted.
> > > Yes: this means someone who plays in ten games and loses each one

has

as
> > > many points as someone
> > > who plays 5 games and wins each one. However, if you drop games on a
> > regular
> > > basis you won't ever get any
> > > real point value.
> > >
> > > 3) Whenever you play in a Tournament Play game you get Tournament
Points.
> > At
> > > the end of each tournament,
> > > each player votes for who THEY thought did the best job on their

side,

and
> > > who did the best job on the other
> > > side (1000 games probably also have to vote for a neutral). You get

1

> > > Tournament Point for each Tournament
> > > you are in, 2 if you Win, -1 if you drop out, and 1 bonus point for
EACH
> > > VOTE YOU RECEIVE.
> > >
> > > This isn't quite as detailed and is more 'ebayish' than the regular
PRS
> > > being tossed around, but
> > > 1) It punishes the join and droppers and
> > > 2) It rewards the top players who play in tournaments on a regular
basis.
> > >
> > > I'm certainly not raining on anyone elses Idea for a PRS, just

posting

my
> > > alternative thoughts.
> > >
> > > Jeff
> > >
> > >
> > > Middle Earth PBM - hit reply to send to everyone
> > > To Unsubscribe: http://www.yahoogroups.com
> > > Website: http://www.MiddleEarthGames.com
> > >
> > >
> > > Your use of Yahoo! Groups is subject to
http://docs.yahoo.com/info/terms/
> > >
> > >
> >
> >
> > Middle Earth PBM - hit reply to send to everyone
> > To Unsubscribe: http://www.yahoogroups.com
> > Website: http://www.MiddleEarthGames.com
> >
> >
> > Your use of Yahoo! Groups is subject to
http://docs.yahoo.com/info/terms/
>
>
>
> Middle Earth PBM - hit reply to send to everyone
> To Unsubscribe: http://www.yahoogroups.com
> Website: http://www.MiddleEarthGames.com
>
>
> Your use of Yahoo! Groups is subject to

http://docs.yahoo.com/info/terms/

···

----- Original Message -----
From: "Middle Earth PBM Games" <me@MiddleEarthGames.com>
To: <mepbmlist@yahoogroups.com>
Sent: Friday, October 26, 2001 4:13 PM
Subject: Re: [mepbmlist] Player Rating System? Eh... here's an

>
>

Middle Earth PBM - hit reply to send to everyone
To Unsubscribe: http://www.yahoogroups.com
Website: http://www.MiddleEarthGames.com

Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/

Actually, quite a good idea. Most likely the EASIEST to put
into operation, presuming everyone won't mind starting off
at 0 from the present...unless you believe the self reports:

"I have played in 53 games in the last 2 years, and my team
won in 47 of them, and i dropped only one game..yeah..."

bb

So, you've read my bio? (grin)...
No, you are correct. You'd have to start with a big reset button.

Hi Mike: Here's my thoughts on your thoughts on my thoughts...

------------------
DROP CRITERIA:

A drop is a drop is a drop. You are in until you
1) Win
2) Lose
3) Concede. See 2, above.
Harsh, but simple. I mean, I've been in a game LITERALLY where I have 2
popcenters left, and
am now struggling to continue. But wow, is it tooth and nail...

------------------
GAME STARTERS VS. GAME FINISHERS:
Do you get your 2 points for a team victory if you get knocked
out (not dropped)before the end game?

In my opinion, the player gets one point if knocked out. To get 2 points "ya
gots ta be there at the end", so to speak. However, getting knocked out CAN
be a strategic part of the game so I'm not particularly married to one
position or the other in my mind...