Okay, I give.... Why SO MANY changes?
In the first movie, I understood why there were so many changes. More Arwin for more Heroic Woman scenes. Cool. I get it. Moving dialog from one place to another or changing the character that delivers the lines to make the movie flow better. Great. Killing the troll to give climax to the battle scene. Great. (I never really liked the wall walking orcs or the scene where the fellowship gets sourrounded or the falling staircase scenes, but they weren't that big a deal.)
That said, they made WAY TOO MANY changes to Two Towers. SPOILER ALERT!!!
What was with the whole "Aragorn falls in the river" scene or the "Elrond talking Arwin into sailing to Valinor" scene?
Why not have the battle of Helm's Deep be ended by the arrival of the ents like the book? Okay, you can't do the "jump around in time" thingy like in the book and they had to leave the "decision of the ents" to the last minute, no time to get to the ents to Helm's Deep. Need Eomond to show up with an army to have some Riders to take into the battle of Pelenor fields.... I suppose that one was sort of okay.
So, I'll end with this one. What was gained by having Feanor take Frodo to Osgiliath? Why not just let him go at the hidden camp like the book? That one bugs me the most of all the changes. I really see no need for that scene.
One last one.... Sure, the Elven Cloaks could hide you from a distance, but they weren't Harry Potter "Cloaks of Invisibility". What was the purpose of that stupid scene?
ARG. To many changes, and most seemingly without purpose. Unless they are to set up even bigger changes inthe 3rd film... No, they couldn't, could they?!?!? And that is what I found myself wondering during the last 1/3rd of the movie? Instead of thinking how great it was, I found myself worried about why they screwed with the story so much, and how much more they would screw with it.
All in all, I'd give the move a solid A+, but not as good as the first simply due to lack of "Sticking to the best story ever created".
So, if orcs can walk up walls in Moria, why did they need ladders at Helm's Deep? See the consistancy porblems created by screwing with stuff for no reason?
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