No need. The voices in my head took a quick vote, and we all agree that I'm perfectly sane. But I guess here it shifts over to the democracy thread.
Winn
路路路
Winn Keathley <Gnaeus@hotmail.com> wrote
>>This puzzles me a lot. Usually there is a reward for winning a game,
>>not losing one.
>I find the reward to winning to be...winning. Setting up my castle in the
>highest point in my enemies land and laughing maniacly as I look out over
>the burning ruins of his kingdom. Why is more required?
Mmm... Rather worrying there. Perhaps Clint should replace GWCs
with psychotherapy vouchers...
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