"That Easterlings player [attacked by the DS and down to 5 characters
at one point] was one of the biggest reasons
we one [won], but ANY ranking system would have said that he
did poorly with his nation.
You simply can't measure how well anyone did with
their mation, and any attempt to will only encourage
bad play as people try to get a good score instead of
a fun and challenging game."
&
"This PRS WILL reward bad play. It will therefore
cause more bad play."
Sorry you are mistaken. The VPs for 5/6 of the ratings is
irrelevant. Your own personal score, (Maia, Valar, Ainur, Council of
the Wise, Nazgul) is not determined by VPs. Only out of respect (and
some player's urgings) did we take into account the VP system as
designed by GSI and modified that to take away some of the grossness
of it - that's the Istari rating. So attempting to score VPs is not
important - it's winning, experience at the game, Grudge team,
win/loss ratio and player opinion that is important for the relative
ratings.
As mentioned attacking an ally (as rewarded in the GSI VP system) is
detrimental to the team and likely to reduce your team's chances of
winning. I have rarely seen it happen in recent games, partially due
to a lot of effort on our part to remove the need for it, and from
players who have frowned on such tactics. If you lose then your
Rating will go down regardless of your VPs (for 5/6 of the ratings).
So the best way to improve your rating is to support your team
winning the game in ALL the ratings above, ie it encourages, if
anything, team play IMO.
At present we're all talking opinion and have little reality to back
it up. I've had a few players contact me off list (both pro
[majority] but some expressing reservations) and hopefully have
replied to you all.
So for clarity as there seems to be some confusion. VPs don't count
in all but 1 of the ratings (Istari), and that one in a modified
manner (ie without the Victory conditions - so killing Elrond as a
Sindar player even if it is one of your VCs is not rewarded in any
manner by this rating system). I would possibly suggest that those
with a high Istari rating might well be considered to be self
orientated players and possibly avoided or just good players - but
that's the players inference to draw.
For further reference a player dropping counts as a loss for his
personal rating even if his team then goes onto win. (Exceptions
might be made, but they are the exception rather than the rule). Ie
he gets a modifier to his score of that of the losing side's loss to
their individual ratings.
I hope that's covered the major points? We can look at the topic of
other ratings at some point in the future. I want to have a trial
period, see how it impacts (IMO - negligeable other than the odd
bragging right) on the game and the fun and then reanalyse it in the
future.
That okay?
Clint

