say you have army on your low loy pc and another allied nation has emis and
cmdr there same turn.
is it possible that you could hire troops (say HI) and ally then converts the
pc via his emis to his nation and he then hires army (770 order) same turn?
thereby getting twice the troops off the pc due to different nations owning
it?
Incorrect. The army will only stop the ems if it considers those ems to be an enemy, see 525 order description. That's not to say that the pop would yield twice as many troops. If you try to recruit 300 at a town, then hire 300, the second order would fail, which suggests that the program is intelligent enough to record how many have been recruited from the pop. Whether or not a change of ownership would trick it, I don't know, I doubt it. Worth testing I suppose, but not an option that would come up very often in normal play anyway.
--- In mepbmlist@y..., RFmehl@a... wrote:
> say you have army on your low loy pc and another allied nation has
emis and
> cmdr there same turn.
>
> is it possible that you could hire troops (say HI) and ally then
converts the
> pc via his emis to his nation and he then hires army (770 order)
same turn?
>
> thereby getting twice the troops off the pc due to different
nations owning
> it?
No. His emis cannot take it away from you because
you have an army there.
>--- In mepbmlist@y..., RFmehl@a... wrote:
> > say you have army on your low loy pc and another allied nation has
>emis and
> > cmdr there same turn.
> >
> > is it possible that you could hire troops (say HI) and ally then
>converts the
> > pc via his emis to his nation and he then hires army (770 order)
>same turn?
> >
> > thereby getting twice the troops off the pc due to different
>nations owning
> > it?
>
>No. His emis cannot take it away from you because
>you have an army there.
Incorrect. The army will only stop the ems if it considers those ems to
be
an enemy, see 525 order description. That's not to say that the pop would
yield twice as many troops. If you try to recruit 300 at a town, then
hire
300, the second order would fail, which suggests that the program is
intelligent enough to record how many have been recruited from the
pop. Whether or not a change of ownership would trick it, I don't know, I
doubt it. Worth testing I suppose, but not an option that would come up
very often in normal play anyway.
In this case the 770 would fail, but if the pop centre was improved in the
same turn the new owner could raise 100 men, or if the old owner recruited
less than the maximum the new owner could hire the remaining troops.