> How? A newbie with 0 games under his belt has a 1500 ranking. An 8
> year veteran that is 2 of 4 vs. other 8 year veterans has a 1500
> ranking. Stomping a newbie in his first game gets the same "boost" to
> your ranking as narrowly beating the vet that hasn't gone out of his
> way to boost his ranking.Except games are not played against one player. Straight win% is
meaningless because they quality of your opponents isn't included. We
might want to tone down the starting rating, but it seems that you are
more interested in getting a high rating for never playing than you are
for getting a more accurate rating. A player who is 3/4 is a better
player than one who is 1/1, if only because he's proven himself more.jason
Incorrect assumption. What if the 3 of 4 guy always playes Harad or Corsairs, and jumps on the same team that the majority of the other neutrals joins. Now take the 1 of 1 guy that played a grudge game against 8 year veterans. Instead of 5 hours per game per week, he spent 20 hours a week on one game. And his team won.
There are far too many variables in this game for any ranking system to be an accurate reflection of the player's skill. As a result, any system will have flaws that can be exploited by "cunning" players that want to have a high ranking to rub in the face of those that play for fun.
Rankings are a bad idea. The idea needs to be laid to rest.
Darrell Shimel
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