Hi,
I have a navy that sucessfully entered a normally forbidden hex (forest) thanks to a port built at this location.
My ennemies however have got an agent in place and will maybe try and sabotage the port.
Will I be able to give an order to the navy to “move army” at the end of the turn after the sabotage?
I understand I could not move into the hex at the end of the turn, since the port would be gone by then, but seeing as I m already there, I want to know if I can give movement orders even if the port dissappears this turn.
If they blow the port & harbor before your navy leaves the hex, you may always issue the 830 order to get out. Also, if you were to anchor your ships (either through the order, or army combat, etc.) and then they removed the port & harbor, you could still issue Pickup Ships and 830 out. Once you’ve gotten your boats into the hex, you can always get them out.
I don´t think that blowing the port stops you from giving the “move army” 850 ore “forcemarch” 860 order.
I think this is your question, not if you can leave the same turn as a navy, but as an army.
And here I am not 100% sure.
The terrain and existence of a harbor can stop you from entering a hex or anchoring. So the answer to your question is no if it is a hills/rough with no harbor. Your navy wouldn’t be able to anchor.
The reverse is not true however since nothing stops you from leaving a hex. Once your ships are anchored, there’s nothing stopping you from picking them up and leaving the hex as a navy even if the harbor is destroyed.
If the ships are already anchored you may leave the hex as an army or navy.
If the ships are not already anchored and the port get´s sabotaged you can only move off as a navy.
Martin, you may leave the hex as either an army or a navy. If you choose to leave as an army you can subsequently have an army pickup the ships and depart as a navy.
So what’s the difference between being in that hex after the harbor/port is destroyed and traveling along a major river and being in a similar hex? I did the latter and couldn’t even threaten a PC to say nothing about being able to anchor the navy and move off as an army.
If it is indeed possible to do that then I’m glad I’ve been following this thread since it makes no sense to me.
A terrain you can’t dock at on a major river, well, you can’t dock at. The query was regarding a terrain feature that you normally can’t sail into except with the harbour. Sail on the river or in the ocean, unless there’s a port/harbour, you need flat lands to use navies.