Hi,
It occurred to me the other day that a good possible rule change
for MEPBM would be to make character movement like army movement
(i.e. MovChar nw nw ne ... etc.). Characters could have 12-14 MPs
like armies & could move normally or evasively & would be more/less
subject to the same movement restrictions as armies. This could have
a number of useful effects -
1. No flying effortlessly into Mordor or over the Misty Mountains;
character movement becomes more tricky & therefore is closer in
concept to that of the books. Maybe allow characters to cross Major
Rivers taking a whole turn to do so or allow them to cross at any
major PopC (assumes boats will be available)?
2. The teleport spell becomes REALLY useful.
3. Those agent companies might actually have to sneak towards their
targets. Evasive movement could add to Stealth of course.
4. If the Ring was also made easier to find you might actually get a
proper Ring Quest with packs of Nazgul hunting middle earth for the
ring company! Could maybe start a game variant with the ring already
in FP hands somewhere in the NW?
5. When moving through enemy armies or pop centers there could be a
chance for characters to be spotted (rumour, e.g. - Fred was spotted
passing through Dol Guldur) or be captured by armies they move
through; or character movement could be halted by enemy characters
(perhaps based upon comparison between agent & stealth ranks or
something?).
6. Possibly add some new spells to cover character movement; e.g.
concealment spell; get across major river without bridge, etc.?
Just a suggestion which I haven't really thought through yet. What
does everyone else think?
Ian Harris