Actually, it would depend on what you were referring to as "Ancient". A roman legion, for instance, would never disband due to the loss of a general. Now, we can get into an interesting argument about what a "named" character is... There was a subordinate command staff that would immediately rise and take control and at least lead the remnants. There are a few historical examples of this. As far as medieval times, I am afraid my ability to name exact instances of an unrecognized officer taking command of a leaderless army is much weaker.
I think another question to ask here is how does it handle from a balance standpoint? Does the reduction of power of curse/assassinate/kidnap/pc unbalance the game?
-Ken
···
From: "Benny Nielsen" <benny.engsig@get2net.dk>
Reply-To: mepbmlist@yahoogroups.com
To: <mepbmlist@yahoogroups.com>
Subject: SV: [mepbmlist] Army disbands
Date: Tue, 26 Oct 2004 17:37:37 +0200Hi,
I agree with you, just more thinks to help you in the last issue,
The commander need to inspect his troops.
The commander need to find the best battle ground for his troops before the
battle
will occur, he will be alone or at least only a few men will follow him
making him a
target with arrows, blowpipes whatever (just take King Arthur).
After victory he will move around his troops to salute them ect...Cheers,
Ben-----Oprindelig meddelelse-----
Fra: Gavinwj [mailto:gavinwj@compuserve.com]
Sendt: 26. oktober 2004 17:06
Til: mepbmlist@yahoogroups.com
Emne: Re: [mepbmlist] Army disbandsGiven the medieval/ancients nature of ME combat, this is actually
reasonable. Armies tended to be held together by force of will and
dedication to the commander. Once the commander was gone (killed or fled),
the army did tend to disband (often at very high speed and sometimes in
mid-battle). Being the commander was quite a risky business: you had to be
at the front of the line in order for your troops to see you fighting, but
that put you right smack in the thick of the action. It's really only since
Marlborough's time that commanders have tended to stay away from the battle
itself, using subordinates to execute their orders and battle plans while
they watched from a nearby hill.As for assassinating the commander being difficult because he would be
well-known to the troops: I'm in two minds on this one. He would be known
and recognisable to his close associates, making assassination difficult,
but not by most of the troops, making infiltration easy. The run of the mill
soldiers would recognise him by his standard or by some other highly visible
sign. Get an army camp of five thousand men milling around and one more
unknown face isn't going to stand out.Gavin
Steve Prindeville wrote:
> The other thing I have not liked about army commander assassinations is
the
> army disbanding. How likely is it that an army would break apart and go
home
> when a commander is killed. Wouldn't their be lower level
> commanders(non-coms) in the army?Middle Earth PBM - hit reply to send to everyone
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