Tax Rates

I agree with Andy and Brad: the per-turn loyalty
impact of taxes at 60% is exactly the same as at 59%.

Fortunately, this is easy to check for yourself, since
a typical team has a few players with taxes at 59% and
others (me!) at 60%. Use Andy's chart:

40% - 60% -1, +0, +1

All your teammates with taxes at 59-60% will have
loyalty moves in that range. But the 59% folks are
getting less income.

As a side note, in BoFA, taxes start (and stay, unless
pushed up by deficit) at 60%.

Also, the initial impact of a hike does seem to be, at
each pc, an amount up to the percentage change in your
taxes (a hike from 40% to 60% is a 50% increase, so
your pc's can lose from 0-50% of their loyalty. It's
possible to lose a starting 30 loyalty camp
immediately on a bad roll). Also easy to check.

Dan

In my own experience 60% seems to drop loyalties on

a turn by turn

basis, while 59% is relatively stable. It could be

coincidence (a

string of -1's), but camps just seem to disappear at

60%...

I happen to think that the change though is much more

than 50%. I have
lost
numerous camps on turn 1 when increasing my tax rate
from 40% to 59%.

···

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The major difference being that I have lost every game I have been in with a
60% Tax Rate and won the ones with a 59% tax rate.. Weird huh ?

Thomas

···

I agree with Andy and Brad: the per-turn loyalty
impact of taxes at 60% is exactly the same as at 59%.

Fortunately, this is easy to check for yourself, since
a typical team has a few players with taxes at 59% and
others (me!) at 60%. Use Andy's chart:

>40% - 60% -1, +0, +1