There has been some comments lately on the random victory conditions and
how inappropriate they seem to be. Let me take some of us to another
level and, perhaps, illuminate things a little.
Part of the genius of this game WAS its ability to replicate Real World
conditions, despite being a fantasy game. Anyone who has worked in a
large organization is well aware there are organizational goals and
individual goals. Sometimes these goals clash. A wise man will adjust
his individual goals to commplement the organiztional goals. Getting
crosswise with the organization is a sure road to problems.
Now lets say you are in a team. You want the team to win (the
organizational goal) but you want to win also (the individual goal). But
beyond that there is, say, this irritating Englishman who is constantly
mounting his "high horse". You would prefer he does not end up in the
top three. You now have two individual goals that, somehow, must be
reconciled with the organizational goal. How do you do that?
Well, blatantly pursuing your individual random victory conditions is
likely to be noticed and provoke negative comment. However you can
pursue the irritating Englishman's random victory conditions and it will
never be noticed. He has as a victory condition the elimination of a
named enemy character? So, you pursue that character and kidnap him.
He is then imprisoned in a "safe" location (don't want anything happening
to the lad).. The mythical Englishman has a minor combat artifact as a
victory condition, so you make a point of recovering same and keeping it
in the back field. There is this enemy camp that is a victory condition
and you make it a priority to influence it away. Now all of these
actions erode the enemy and attract no negative comment. You are
furthering the organizational goal.
The game is won, hooray! Making zero effort towards you own victory
conditions results in, say, 200 bonus victory points for yourself. These
were delivered by the "normal fortunes of war". Thanks to your efforts
the mythical Englishman has zero random victory points. Now two hundred
points is oftem/usually what separates third place from fourth place.
You have the brag rights and he does not. Best of all, he doesn't even
realize what has happened.
So, our mythical Englishman is now riding a pony. He always wants
stealth on his ME characters but he is unable to spot stealth in the RealWorld.
It might bite him on the rump, but he wonders why the cabinet
door was left open.
Now that it has been forcibly pointed out that there are really ghosts
under the bed, what is our mythical Englishman to do? The only thing he
can do is wrap himself in an honorable robe and strike a noble pose.
Anything else would be an adnission he has thought things out to a
certain point and no further. So it goes. Bit by bit a tree with many
branches is pruned to just a trunk by men of limted imagination.
Ed Mills
