Wales - well Britannia the boardgame

>. The march on York was also funny (we normally move aside and let
> the welsh out just for a laugh - and them stomp on them
after they get the
> points).
>
Heh you must play with the same group of people I do!?

Like I said, its a great 4 player game. Terrible at any other number. But
the greens are a boring side. The greens up the top can't do anything except
breed as far as they can, and hope the norse don't kill them when they have
their major invasion. The welsh also get points for keeping everyone out
(they tell the romans to get the 9 points in scotland instead of jumping in
the mountains). I've never seen the welsh get completely destroyed - those
bloody mountains keep a few of the vermin alive :). But the welsh have a
counter problem, ie at full pop growth they have one extra man they can't
feed, so its a 'I'm going out to kill saxons by myself'. If the wins they he
gets fed, if he dies then its no great loss. The danes come in, kill saxons,
and then leave ('ho hum, we waited all game for that' is the normal
expression). I think the jutes are the other greenies, but they just sit on
the beaches and say 'peace brother', and they are limited to 5 (?) men . I
once played a non-4 player game where my jutes told the saxons 'let me live
on these beaches, and I will help you stop the blue normans' (since in 4
player game thats the normal tactics). It took a while for the saxon player
to realise that the green jutes and blue normans were both being played by
me :slight_smile:

> I remember one game (not sure who did it), but the romans
were killed on
the
> beaches (LOTS of 6's rolled). And the blue nation (forget
who they were)
> that normally get killed by the romans ran out of pieces as
they thrived
on
> the lowland (and not in the swamps as they normally do).

Beltae? Something like that - managed to keep them alive
enough to breed
once. They even lasted until the end of the game once...

its the fact they don't get ANY points for ANYTHING (not even being alive)
after a certain stage that upsets us. I think thats a hint from the game
designer to kill off the nation.

Another 'funny' game was the roman-brits wore kilts. Seems when the romans
left they decided to put arthur in scotland (the romans did very well to get
all 3 of the hexes that need up there). That wasn't such a good idea when
more purple people wanted the same area. Due to the strict order in
movement, he sometimes had to attack himself in order to get VP's for one of
his nations. These days we like to have the roman-brits live in a mountain
hex anything BUT scotland.

dune is what we play when we have more than 4 players.
m

Yep us too - it used to be our stable game - we played Dune to death and
whenever we get six we still play it a lot (5 is playable six is awesome).
We created a few extra positions (Mentat Assassins were fun for a while) and
house ruled a few of the powers. For example no three player
victory/alliances. Game ends on turn 10, (everyone falls asleep otherwise),
the Fish win a lot (Guild to you), with the Harkonnen and Benes coming
second. The Emperor and Fremen do badly though so we upgraded them a
little. The Witches (Bene and yes you do have to speak funny when doing the
voice), are reduced to 15 troops to keep them in check.

Also the Atreides/Benes powers can't be combined in combat- you get to use
one of them only. (Oh yeh Harkonnen Karama power is reduced so that if you
get a Karama in a Karama swop then you can't then use that one to Karama
more cards).

To speed the game up (not quite a Civilisation game but pretty close), we
brought in another house rule of only diploming secretly in a Nexus. Other
times it is not allowed secretly but you can discuss things. Oh yeh you
can't prove anything (eg you got the lasgun mate? Yep here it is - shows
card - okay lasgun shield it is then.)

Like I said played it a LOT so happy to discuss this one some more as we
love it. Ever tried 3 player with set alliances playing two positions each?
Some of us like that - others hate it. Does your head in though. Read the
latest Dune book? Not bad for Dune maniacs reasonably promising. We
created a new version of the board game on the way back from a pubmeet which
I have to put to paper sometime.

Bought Taj Mahal recently which we think is a good game, and got quite a few
German games (best in the world really). Our other staple is Jyhad/Vampyre
or Shadowfist (we used to be Magic heads here) which we do sealed
decked/booster draft and normal games of - great fun. For other
entertainment we play Starcraft after Sam's roleplaying campaign on Thursday
as well as I have no doubt informed you before... :slight_smile:

We also PBM a fair bit - don't bother phoning Monday afterroon as we have
our Legends turn back for me, Rob and John, and ME46 with Sam, John and
myself, and Rob, Sam get their game 12 turns back as well. I am surprised
we actually get any work done then come to think of it there are a lot of
turns to input still...

Incidentially we think PBM is great and you should all pay us more money and
play more turns... :slight_smile:

Clint (just done 4 hours of Diploming/record in ME so fancied a break)

ยทยทยท

dune is what we play when we have more than 4 players.
m