War of the Ring variant game

Okay we're looking at doing another one of these. Intersted parties please
get in touch. I would like some feedback about changes to the module etc if
at all possible. Due to the extra work needed a �10 additional set-up is
required I am afraid.

Ask for the Word document of set-ups. Basically it is a vamped up 2950
game. :slight_smile:

Clint

···

******************************************
          Middle Earth Games
Website: www.middleearthgames.com
Mailto: me@middleearthgames.com
UK: Office A, 340 North Road, Cardiff CF14 3BP
USA: PO Box 280 Medford, OR 97501-0019
Phone: 011 44 29 2091 3359 (12-6.30 BST)
Fax: 011 44 29 2062 5532 (24 hours)
****************************************

Okay we're looking at doing another one of these. Intersted parties

please

get in touch. I would like some feedback about changes to the module etc

if

at all possible. Due to the extra work needed a �10 additional set-up is
required I am afraid.

Ask for the Word document of set-ups. Basically it is a vamped up 2950
game. :slight_smile:

Clint

RD: Oh Clint, that hardly does it justice!

OK I'm the guy who designed the WotR variant and here's why. When I played
2950, I was disappointed to find a much smaller economic base than the
original 1650 game. This not only made 2950 a smaller, slower game, but it
also made it impossible for players to field the numbers of troops mentioned
by Tolkien. For example, Rohan brought 6000 cavalry to the Pelennor Fields,
and Sauron's various armies were certainly numbered in thousands rather than
hundreds.

In WotR I have brought the 2950 pop centre base up to the same level as the
1650 game, thus creating a stronger economic base and enabling players to
field armies closer in size to those which Tolkien described.

We have just concluded the first WotR game (ME29) and everybody who has
expressed an opinion said how much they enjoyed it.

In ME29 the DS team of which I had the honour to be a member won a
hard-fought victory after several swings of fortune's pendulum. Two nations
on either side were eliminated early. Two neutrals joined each allegiance.
The fifth neutral was eliminated - not sure if he joined the FP before he
died or not - but either way, the mid and end-game was between 10 nations on
each side and was very close-fought.

In a nutshell, the beauty of WotR is that you get all the wonderful
characters from 2950: Galadriel, Saruman, Aragorn etc PLUS decent economies
and armies of 1650 scale. C'mon, give it a go!

Six members of the victorious DS team are looking for a rematch. If any of
the opposition from ME29 are looking for a chance for revenge, or if any
other players are looking for something a bit different, sign up for the
next WotR game now! Some my team are happy to play 2 nations and obviously
the opposition can do the same, to get the game off the ground reasonably
quickly.

Clint, you mentioned changes. In the interests of fair play, I think we
should play the rematch EXACTLY as it was in 29, warts and all. If I say so
myself, there wasn't that much wrong with it. A couple of ruins were
omitted and the extra DS starting troops should have had food, but since the
DS won anyway, I see no reason to give them that food in the rematch!

When we've finished the second WotR game, we can make a preliminary
assessment. If the DS win both, we may have to look and see if the DS are
too strong. If the FP win the second game, and it's as close-fought as
ME29, there can't be much wrong with it!

Richard.

···

----- Original Message -----
From: MiddleEarthGames <me@MiddleEarthGames.com>
To: mepbmlist <mepbmlist@yahoogroups.com>
Sent: Thursday, November 29, 2001 2:00 AM
Subject: [mepbmlist] War of the Ring variant game

******************************************

          Middle Earth Games
Website: www.middleearthgames.com
Mailto: me@middleearthgames.com
UK: Office A, 340 North Road, Cardiff CF14 3BP
USA: PO Box 280 Medford, OR 97501-0019
Phone: 011 44 29 2091 3359 (12-6.30 BST)
Fax: 011 44 29 2062 5532 (24 hours)
****************************************

Middle Earth PBM - hit reply to send to everyone
To Unsubscribe: http://www.yahoogroups.com
Website: http://www.MiddleEarthGames.com

Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/

Hi Richard,

at least three of the freeps are happy for a rematch, maybe more i'll check and see. I'm more than happy to try it again without any changes and then once the next games by we can look at the scenario more closely. Again congrats on a well fought win.

cheers

Alan

···

----- Original Message -----
From: MiddleEarthGames <me@MiddleEarthGames.com>
To: mepbmlist <mepbmlist@yahoogroups.com>
Sent: Thursday, November 29, 2001 2:00 AM
Subject: [mepbmlist] War of the Ring variant game

> Okay we're looking at doing another one of these. Intersted parties
please
> get in touch. I would like some feedback about changes to the module etc
if
> at all possible. Due to the extra work needed a £10 additional set-up is
> required I am afraid.
>
> Ask for the Word document of set-ups. Basically it is a vamped up 2950
> game. :slight_smile:
>
> Clint

RD: Oh Clint, that hardly does it justice!

OK I'm the guy who designed the WotR variant and here's why. When I played
2950, I was disappointed to find a much smaller economic base than the
original 1650 game. This not only made 2950 a smaller, slower game, but it
also made it impossible for players to field the numbers of troops mentioned
by Tolkien. For example, Rohan brought 6000 cavalry to the Pelennor Fields,
and Sauron's various armies were certainly numbered in thousands rather than
hundreds.

In WotR I have brought the 2950 pop centre base up to the same level as the
1650 game, thus creating a stronger economic base and enabling players to
field armies closer in size to those which Tolkien described.

We have just concluded the first WotR game (ME29) and everybody who has
expressed an opinion said how much they enjoyed it.

In ME29 the DS team of which I had the honour to be a member won a
hard-fought victory after several swings of fortune's pendulum. Two nations
on either side were eliminated early. Two neutrals joined each allegiance.
The fifth neutral was eliminated - not sure if he joined the FP before he
died or not - but either way, the mid and end-game was between 10 nations on
each side and was very close-fought.

In a nutshell, the beauty of WotR is that you get all the wonderful
characters from 2950: Galadriel, Saruman, Aragorn etc PLUS decent economies
and armies of 1650 scale. C'mon, give it a go!

Six members of the victorious DS team are looking for a rematch. If any of
the opposition from ME29 are looking for a chance for revenge, or if any
other players are looking for something a bit different, sign up for the
next WotR game now! Some my team are happy to play 2 nations and obviously
the opposition can do the same, to get the game off the ground reasonably
quickly.

Clint, you mentioned changes. In the interests of fair play, I think we
should play the rematch EXACTLY as it was in 29, warts and all. If I say so
myself, there wasn't that much wrong with it. A couple of ruins were
omitted and the extra DS starting troops should have had food, but since the
DS won anyway, I see no reason to give them that food in the rematch!

When we've finished the second WotR game, we can make a preliminary
assessment. If the DS win both, we may have to look and see if the DS are
too strong. If the FP win the second game, and it's as close-fought as
ME29, there can't be much wrong with it!

Richard.

******************************************
> Middle Earth Games
> Website: www.middleearthgames.com
> Mailto: me@middleearthgames.com
> UK: Office A, 340 North Road, Cardiff CF14 3BP
> USA: PO Box 280 Medford, OR 97501-0019
> Phone: 011 44 29 2091 3359 (12-6.30 BST)
> Fax: 011 44 29 2062 5532 (24 hours)
> ****************************************
>
>
>
>
> Middle Earth PBM - hit reply to send to everyone
> To Unsubscribe: http://www.yahoogroups.com
> Website: http://www.MiddleEarthGames.com
>
>
> Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
>
>
>

Middle Earth PBM - hit reply to send to everyone
To Unsubscribe: http://www.yahoogroups.com
Website: http://www.MiddleEarthGames.com

Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/

Hi Richard,

at least three of the freeps are happy for a rematch, maybe more i'll check
and see. I'm more than happy to try it again without any changes and then
once the next games by we can look at the scenario more closely. Again
congrats on a well fought win.

cheers

Alan

RD: Thanks for your kind words Alan, and well done you and your team-mates
for putting up such a good fight!

Please submit the names of your guys who are seeking a return match to
Harle, and I will send them the names I have.

Richard.

From: MiddleEarthGames <me@MiddleEarthGames.com>
To: mepbmlist <mepbmlist@yahoogroups.com>
Sent: Thursday, November 29, 2001 2:00 AM
Subject: [mepbmlist] War of the Ring variant game

> Okay we're looking at doing another one of these. Intersted parties
please
> get in touch. I would like some feedback about changes to the module etc
if
> at all possible. Due to the extra work needed a �10 additional set-up is
> required I am afraid.
>
> Ask for the Word document of set-ups. Basically it is a vamped up 2950
> game. :slight_smile:
>
> Clint

RD: Oh Clint, that hardly does it justice!

OK I'm the guy who designed the WotR variant and here's why. When I

played

2950, I was disappointed to find a much smaller economic base than the
original 1650 game. This not only made 2950 a smaller, slower game, but

it

also made it impossible for players to field the numbers of troops

mentioned

by Tolkien. For example, Rohan brought 6000 cavalry to the Pelennor

Fields,

and Sauron's various armies were certainly numbered in thousands rather

than

hundreds.

In WotR I have brought the 2950 pop centre base up to the same level as

the

1650 game, thus creating a stronger economic base and enabling players to
field armies closer in size to those which Tolkien described.

We have just concluded the first WotR game (ME29) and everybody who has
expressed an opinion said how much they enjoyed it.

In ME29 the DS team of which I had the honour to be a member won a
hard-fought victory after several swings of fortune's pendulum. Two

nations

on either side were eliminated early. Two neutrals joined each

allegiance.

The fifth neutral was eliminated - not sure if he joined the FP before he
died or not - but either way, the mid and end-game was between 10 nations

on

each side and was very close-fought.

In a nutshell, the beauty of WotR is that you get all the wonderful
characters from 2950: Galadriel, Saruman, Aragorn etc PLUS decent

economies

and armies of 1650 scale. C'mon, give it a go!

Six members of the victorious DS team are looking for a rematch. If any

of

the opposition from ME29 are looking for a chance for revenge, or if any
other players are looking for something a bit different, sign up for the
next WotR game now! Some my team are happy to play 2 nations and

obviously

the opposition can do the same, to get the game off the ground reasonably
quickly.

Clint, you mentioned changes. In the interests of fair play, I think we
should play the rematch EXACTLY as it was in 29, warts and all. If I say

so

myself, there wasn't that much wrong with it. A couple of ruins were
omitted and the extra DS starting troops should have had food, but since

the

DS won anyway, I see no reason to give them that food in the rematch!

When we've finished the second WotR game, we can make a preliminary
assessment. If the DS win both, we may have to look and see if the DS are
too strong. If the FP win the second game, and it's as close-fought as
ME29, there can't be much wrong with it!

Richard.

******************************************
> Middle Earth Games
> Website: www.middleearthgames.com
> Mailto: me@middleearthgames.com
> UK: Office A, 340 North Road, Cardiff CF14 3BP
> USA: PO Box 280 Medford, OR 97501-0019
> Phone: 011 44 29 2091 3359 (12-6.30 BST)
> Fax: 011 44 29 2062 5532 (24 hours)
> ****************************************
>
>
>
>
> Middle Earth PBM - hit reply to send to everyone
> To Unsubscribe: http://www.yahoogroups.com
> Website: http://www.MiddleEarthGames.com
>
>
> Your use of Yahoo! Groups is subject to

http://docs.yahoo.com/info/terms/

>
>
>

Middle Earth PBM - hit reply to send to everyone
To Unsubscribe: http://www.yahoogroups.com
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···

----- Original Message -----
From: theeternal <theeternal@ntlworld.com>
To: <mepbmlist@yahoogroups.com>
Sent: Friday, November 30, 2001 11:20 PM
Subject: Re: [mepbmlist] War of the Ring variant game

----- Original Message -----

Hi Richard,

at least three of the freeps are happy for a rematch, maybe more i'll check
and see. I'm more than happy to try it again without any changes and then
once the next games by we can look at the scenario more closely. Again
congrats on a well fought win.

cheers

Alan

Hi again Alan,

I've just remembered something else: at least half my team want the neutrals
pre-aligned as they went in me29, as we feel this would make the rematch as
close as possible to how me29 turned out, ie:

White Wizard, Duns & Rhun start FP
Corsairs & Khand start DS.

I know this gives us FP an extra nation but as I said, it's how they
declared in me29. Please let me know if you guys will go with this, or if
you would prefer to start with true, ie non-aligned neutrals (which might
take longer to set up!).

Some of my team members may play 2 nations, almost certainly so if the
neutrals are pre-aligned. Obviously your guys can do the same.

Just for your interest, probably only 4 of our original me29 team plus 2 who
joined us as neutrals, will start the rematch but we have a couple of others
interested. We are raring to go, and hope the rematch will be as much fun
and as close-fought as me29!

Richard.

From: MiddleEarthGames <me@MiddleEarthGames.com>
To: mepbmlist <mepbmlist@yahoogroups.com>
Sent: Thursday, November 29, 2001 2:00 AM
Subject: [mepbmlist] War of the Ring variant game

> Okay we're looking at doing another one of these. Intersted parties
please
> get in touch. I would like some feedback about changes to the module etc
if
> at all possible. Due to the extra work needed a �10 additional set-up is
> required I am afraid.
>
> Ask for the Word document of set-ups. Basically it is a vamped up 2950
> game. :slight_smile:
>
> Clint

RD: Oh Clint, that hardly does it justice!

OK I'm the guy who designed the WotR variant and here's why. When I

played

2950, I was disappointed to find a much smaller economic base than the
original 1650 game. This not only made 2950 a smaller, slower game, but

it

also made it impossible for players to field the numbers of troops

mentioned

by Tolkien. For example, Rohan brought 6000 cavalry to the Pelennor

Fields,

and Sauron's various armies were certainly numbered in thousands rather

than

hundreds.

In WotR I have brought the 2950 pop centre base up to the same level as

the

1650 game, thus creating a stronger economic base and enabling players to
field armies closer in size to those which Tolkien described.

We have just concluded the first WotR game (ME29) and everybody who has
expressed an opinion said how much they enjoyed it.

In ME29 the DS team of which I had the honour to be a member won a
hard-fought victory after several swings of fortune's pendulum. Two

nations

on either side were eliminated early. Two neutrals joined each

allegiance.

The fifth neutral was eliminated - not sure if he joined the FP before he
died or not - but either way, the mid and end-game was between 10 nations

on

each side and was very close-fought.

In a nutshell, the beauty of WotR is that you get all the wonderful
characters from 2950: Galadriel, Saruman, Aragorn etc PLUS decent

economies

and armies of 1650 scale. C'mon, give it a go!

Six members of the victorious DS team are looking for a rematch. If any

of

the opposition from ME29 are looking for a chance for revenge, or if any
other players are looking for something a bit different, sign up for the
next WotR game now! Some my team are happy to play 2 nations and

obviously

the opposition can do the same, to get the game off the ground reasonably
quickly.

Clint, you mentioned changes. In the interests of fair play, I think we
should play the rematch EXACTLY as it was in 29, warts and all. If I say

so

myself, there wasn't that much wrong with it. A couple of ruins were
omitted and the extra DS starting troops should have had food, but since

the

DS won anyway, I see no reason to give them that food in the rematch!

When we've finished the second WotR game, we can make a preliminary
assessment. If the DS win both, we may have to look and see if the DS are
too strong. If the FP win the second game, and it's as close-fought as
ME29, there can't be much wrong with it!

Richard.

******************************************
> Middle Earth Games
> Website: www.middleearthgames.com
> Mailto: me@middleearthgames.com
> UK: Office A, 340 North Road, Cardiff CF14 3BP
> USA: PO Box 280 Medford, OR 97501-0019
> Phone: 011 44 29 2091 3359 (12-6.30 BST)
> Fax: 011 44 29 2062 5532 (24 hours)
> ****************************************
>
>
>
>
> Middle Earth PBM - hit reply to send to everyone
> To Unsubscribe: http://www.yahoogroups.com
> Website: http://www.MiddleEarthGames.com
>
>
> Your use of Yahoo! Groups is subject to

http://docs.yahoo.com/info/terms/

>
>
>

Middle Earth PBM - hit reply to send to everyone
To Unsubscribe: http://www.yahoogroups.com
Website: http://www.MiddleEarthGames.com

Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/

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To Unsubscribe: http://www.yahoogroups.com
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···

----- Original Message -----
From: theeternal <theeternal@ntlworld.com>
To: <mepbmlist@yahoogroups.com>
Sent: Friday, November 30, 2001 11:20 PM
Subject: Re: [mepbmlist] War of the Ring variant game

----- Original Message -----

We still haven't found out how much they paid SG though.....Well done
guys.

Alan J. (Rohan)

--- In mepbmlist@y..., "theeternal" <theeternal@n...> wrote:

Hi Richard,

at least three of the freeps are happy for a rematch, maybe more

i'll check and see. I'm more than happy to try it again without any
changes and then once the next games by we can look at the scenario
more closely. Again congrats on a well fought win.

cheers

Alan

>
> From: MiddleEarthGames <me@M...>
> To: mepbmlist <mepbmlist@y...>
> Sent: Thursday, November 29, 2001 2:00 AM
> Subject: [mepbmlist] War of the Ring variant game
>
>
> > Okay we're looking at doing another one of these. Intersted

parties

> please
> > get in touch. I would like some feedback about changes to the

module etc

> if
> > at all possible. Due to the extra work needed a £10 additional

set-up is

> > required I am afraid.
> >
> > Ask for the Word document of set-ups. Basically it is a vamped

up 2950

> > game. :slight_smile:
> >
> > Clint
>
> RD: Oh Clint, that hardly does it justice!
>
> OK I'm the guy who designed the WotR variant and here's why.

When I played

> 2950, I was disappointed to find a much smaller economic base

than the

> original 1650 game. This not only made 2950 a smaller, slower

game, but it

> also made it impossible for players to field the numbers of

troops mentioned

> by Tolkien. For example, Rohan brought 6000 cavalry to the

Pelennor Fields,

> and Sauron's various armies were certainly numbered in thousands

rather than

> hundreds.
>
> In WotR I have brought the 2950 pop centre base up to the same

level as the

> 1650 game, thus creating a stronger economic base and enabling

players to

> field armies closer in size to those which Tolkien described.
>
> We have just concluded the first WotR game (ME29) and everybody

who has

> expressed an opinion said how much they enjoyed it.
>
> In ME29 the DS team of which I had the honour to be a member won a
> hard-fought victory after several swings of fortune's pendulum.

Two nations

> on either side were eliminated early. Two neutrals joined each

allegiance.

> The fifth neutral was eliminated - not sure if he joined the FP

before he

> died or not - but either way, the mid and end-game was between 10

nations on

> each side and was very close-fought.
>
> In a nutshell, the beauty of WotR is that you get all the

wonderful

> characters from 2950: Galadriel, Saruman, Aragorn etc PLUS decent

economies

> and armies of 1650 scale. C'mon, give it a go!
>
> Six members of the victorious DS team are looking for a rematch.

If any of

> the opposition from ME29 are looking for a chance for revenge, or

if any

> other players are looking for something a bit different, sign up

for the

> next WotR game now! Some my team are happy to play 2 nations and

obviously

> the opposition can do the same, to get the game off the ground

reasonably

> quickly.
>
> Clint, you mentioned changes. In the interests of fair play, I

think we

> should play the rematch EXACTLY as it was in 29, warts and all.

If I say so

> myself, there wasn't that much wrong with it. A couple of ruins

were

> omitted and the extra DS starting troops should have had food,

but since the

> DS won anyway, I see no reason to give them that food in the

rematch!

>
> When we've finished the second WotR game, we can make a

preliminary

> assessment. If the DS win both, we may have to look and see if

the DS are

> too strong. If the FP win the second game, and it's as close-

fought as

> ME29, there can't be much wrong with it!
>
> Richard.
>
> ******************************************
> > Middle Earth Games
> > Website: www.middleearthgames.com
> > Mailto: me@m...
> > UK: Office A, 340 North Road, Cardiff CF14 3BP
> > USA: PO Box 280 Medford, OR 97501-0019
> > Phone: 011 44 29 2091 3359 (12-6.30 BST)
> > Fax: 011 44 29 2062 5532 (24 hours)
> > ****************************************
> >
> >
> >
> >
> > Middle Earth PBM - hit reply to send to everyone
> > To Unsubscribe: http://www.yahoogroups.com
> > Website: http://www.MiddleEarthGames.com
> >
> >
> > Your use of Yahoo! Groups is subject to

http://docs.yahoo.com/info/terms/

> >
> >
> >
>
>
>
> Middle Earth PBM - hit reply to send to everyone
> To Unsubscribe: http://www.yahoogroups.com
> Website: http://www.MiddleEarthGames.com
>
>
> Your use of Yahoo! Groups is subject to

http://docs.yahoo.com/info/terms/

···

> ----- Original Message -----
>
>

We still haven't found out how much they paid SG though.....Well done
guys.

Alan J. (Rohan)

--- In mepbmlist@y..., "theeternal" <theeternal@n...> wrote:

Hi Richard,

at least three of the freeps are happy for a rematch, maybe more

i'll check and see. I'm more than happy to try it again without any
changes and then once the next games by we can look at the scenario
more closely. Again congrats on a well fought win.

cheers

Alan

>
> From: MiddleEarthGames <me@M...>
> To: mepbmlist <mepbmlist@y...>
> Sent: Thursday, November 29, 2001 2:00 AM
> Subject: [mepbmlist] War of the Ring variant game
>
>
> > Okay we're looking at doing another one of these. Intersted

parties

> please
> > get in touch. I would like some feedback about changes to the

module etc

> if
> > at all possible. Due to the extra work needed a £10 additional

set-up is

> > required I am afraid.
> >
> > Ask for the Word document of set-ups. Basically it is a vamped

up 2950

> > game. :slight_smile:
> >
> > Clint
>
> RD: Oh Clint, that hardly does it justice!
>
> OK I'm the guy who designed the WotR variant and here's why.

When I played

> 2950, I was disappointed to find a much smaller economic base

than the

> original 1650 game. This not only made 2950 a smaller, slower

game, but it

> also made it impossible for players to field the numbers of

troops mentioned

> by Tolkien. For example, Rohan brought 6000 cavalry to the

Pelennor Fields,

> and Sauron's various armies were certainly numbered in thousands

rather than

> hundreds.
>
> In WotR I have brought the 2950 pop centre base up to the same

level as the

> 1650 game, thus creating a stronger economic base and enabling

players to

> field armies closer in size to those which Tolkien described.
>
> We have just concluded the first WotR game (ME29) and everybody

who has

> expressed an opinion said how much they enjoyed it.
>
> In ME29 the DS team of which I had the honour to be a member won a
> hard-fought victory after several swings of fortune's pendulum.

Two nations

> on either side were eliminated early. Two neutrals joined each

allegiance.

> The fifth neutral was eliminated - not sure if he joined the FP

before he

> died or not - but either way, the mid and end-game was between 10

nations on

> each side and was very close-fought.
>
> In a nutshell, the beauty of WotR is that you get all the

wonderful

> characters from 2950: Galadriel, Saruman, Aragorn etc PLUS decent

economies

> and armies of 1650 scale. C'mon, give it a go!
>
> Six members of the victorious DS team are looking for a rematch.

If any of

> the opposition from ME29 are looking for a chance for revenge, or

if any

> other players are looking for something a bit different, sign up

for the

> next WotR game now! Some my team are happy to play 2 nations and

obviously

> the opposition can do the same, to get the game off the ground

reasonably

> quickly.
>
> Clint, you mentioned changes. In the interests of fair play, I

think we

> should play the rematch EXACTLY as it was in 29, warts and all.

If I say so

> myself, there wasn't that much wrong with it. A couple of ruins

were

> omitted and the extra DS starting troops should have had food,

but since the

> DS won anyway, I see no reason to give them that food in the

rematch!

>
> When we've finished the second WotR game, we can make a

preliminary

> assessment. If the DS win both, we may have to look and see if

the DS are

> too strong. If the FP win the second game, and it's as close-

fought as

> ME29, there can't be much wrong with it!
>
> Richard.
>
> ******************************************
> > Middle Earth Games
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···

> ----- Original Message -----
>
>

I've just remembered something else: at least half my team want the

neutrals

pre-aligned as they went in me29, as we feel this would make the

rematch as

close as possible to how me29 turned out, ie:

White Wizard, Duns & Rhun start FP
Corsairs & Khand start DS.

I know this gives us FP an extra nation but as I said, it's how they
declared in me29. Please let me know if you guys will go with

this, or if

you would prefer to start with true, ie non-aligned neutrals (which

might

take longer to set up!).

Some of my team members may play 2 nations, almost certainly so if

the

neutrals are pre-aligned. Obviously your guys can do the same.

Just for your interest, probably only 4 of our original me29 team

plus 2 who

joined us as neutrals, will start the rematch but we have a couple

of others

interested. We are raring to go, and hope the rematch will be as

much fun

and as close-fought as me29!

Richard.

Dunno about this. The White Wizard wasn't Freep until late on when SG
was almost knocked out. He did nothing all game and if the WW starts
out FP then he has set goals that will affect the outcome. Basically
it makes things difficult for the DS. You guys mentioned how it was a
close run thing early on, 'specially since 2 went bankrup, so how do
you think things will go if the neutrals are aligned.

As Rohan I had to be aware that I could be hit in the rear by the WW,
who was silent most of the time, as well as the Duns if they back-
stabbed us. This meant I had to recruit but keep total defence in
mind. Being Free to recruit for only my Eastern flank would have been
magic. As it was when NG went I had another flank, SE, to keep an eye
on. It was murder, especially since you guys insisted on visiting
frequently.

I do agree that the way the neutrals are aligned is the most probable
ut it makes everything focus on a NW versus SE war with no diplomacy
only team tactics. Perhaps a tweaking of the positions would be in
order, or am I just griping cos I'll be on the DS side this turn.

Alan J.(ex Roahn ME29 Wotr)

I've just remembered something else: at least half my team want the

neutrals

pre-aligned as they went in me29, as we feel this would make the

rematch as

close as possible to how me29 turned out, ie:

White Wizard, Duns & Rhun start FP
Corsairs & Khand start DS.

I know this gives us FP an extra nation but as I said, it's how they
declared in me29. Please let me know if you guys will go with

this, or if

you would prefer to start with true, ie non-aligned neutrals (which

might

take longer to set up!).

Some of my team members may play 2 nations, almost certainly so if

the

neutrals are pre-aligned. Obviously your guys can do the same.

Just for your interest, probably only 4 of our original me29 team

plus 2 who

joined us as neutrals, will start the rematch but we have a couple

of others

interested. We are raring to go, and hope the rematch will be as

much fun

and as close-fought as me29!

Richard.

Dunno about this. The White Wizard wasn't Freep until late on when SG
was almost knocked out. He did nothing all game and if the WW starts
out FP then he has set goals that will affect the outcome. Basically
it makes things difficult for the DS. You guys mentioned how it was a
close run thing early on, 'specially since 2 went bankrup, so how do
you think things will go if the neutrals are aligned.

As Rohan I had to be aware that I could be hit in the rear by the WW,
who was silent most of the time, as well as the Duns if they back-
stabbed us. This meant I had to recruit but keep total defence in
mind. Being Free to recruit for only my Eastern flank would have been
magic. As it was when NG went I had another flank, SE, to keep an eye
on. It was murder, especially since you guys insisted on visiting
frequently.

I do agree that the way the neutrals are aligned is the most probable
ut it makes everything focus on a NW versus SE war with no diplomacy
only team tactics. Perhaps a tweaking of the positions would be in
order, or am I just griping cos I'll be on the DS side this turn.

Alan J.(ex Roahn ME29 Wotr)

We still haven't found out how much they paid SG though.....Well done
guys.

Alan J. (Rohan)

RD: I have to say SG was VERY hard to eliminate. We knew it was played by
Mark Seward, we knew he is a quality player and a great organiser and we had
a strong feeling that he was your team captain.

Therefore we figured if we could eliminate him we would do more damage to
your team than eliminating anybody else... no offence to the rest of you,
who put up a great fight, but I think we made the right decision!

Richard.

--- In mepbmlist@y..., "theeternal" <theeternal@n...> wrote:

Hi Richard,

at least three of the freeps are happy for a rematch, maybe more

i'll check and see. I'm more than happy to try it again without any
changes and then once the next games by we can look at the scenario
more closely. Again congrats on a well fought win.

cheers

Alan

>
> From: MiddleEarthGames <me@M...>
> To: mepbmlist <mepbmlist@y...>
> Sent: Thursday, November 29, 2001 2:00 AM
> Subject: [mepbmlist] War of the Ring variant game
>
>
> > Okay we're looking at doing another one of these. Intersted

parties

> please
> > get in touch. I would like some feedback about changes to the

module etc

> if
> > at all possible. Due to the extra work needed a �10 additional

set-up is

> > required I am afraid.
> >
> > Ask for the Word document of set-ups. Basically it is a vamped

up 2950

> > game. :slight_smile:
> >
> > Clint
>
> RD: Oh Clint, that hardly does it justice!
>
> OK I'm the guy who designed the WotR variant and here's why.

When I played

> 2950, I was disappointed to find a much smaller economic base

than the

> original 1650 game. This not only made 2950 a smaller, slower

game, but it

> also made it impossible for players to field the numbers of

troops mentioned

> by Tolkien. For example, Rohan brought 6000 cavalry to the

Pelennor Fields,

> and Sauron's various armies were certainly numbered in thousands

rather than

> hundreds.
>
> In WotR I have brought the 2950 pop centre base up to the same

level as the

> 1650 game, thus creating a stronger economic base and enabling

players to

> field armies closer in size to those which Tolkien described.
>
> We have just concluded the first WotR game (ME29) and everybody

who has

> expressed an opinion said how much they enjoyed it.
>
> In ME29 the DS team of which I had the honour to be a member won a
> hard-fought victory after several swings of fortune's pendulum.

Two nations

> on either side were eliminated early. Two neutrals joined each

allegiance.

> The fifth neutral was eliminated - not sure if he joined the FP

before he

> died or not - but either way, the mid and end-game was between 10

nations on

> each side and was very close-fought.
>
> In a nutshell, the beauty of WotR is that you get all the

wonderful

> characters from 2950: Galadriel, Saruman, Aragorn etc PLUS decent

economies

> and armies of 1650 scale. C'mon, give it a go!
>
> Six members of the victorious DS team are looking for a rematch.

If any of

> the opposition from ME29 are looking for a chance for revenge, or

if any

> other players are looking for something a bit different, sign up

for the

> next WotR game now! Some my team are happy to play 2 nations and

obviously

> the opposition can do the same, to get the game off the ground

reasonably

> quickly.
>
> Clint, you mentioned changes. In the interests of fair play, I

think we

> should play the rematch EXACTLY as it was in 29, warts and all.

If I say so

> myself, there wasn't that much wrong with it. A couple of ruins

were

> omitted and the extra DS starting troops should have had food,

but since the

> DS won anyway, I see no reason to give them that food in the

rematch!

>
> When we've finished the second WotR game, we can make a

preliminary

> assessment. If the DS win both, we may have to look and see if

the DS are

> too strong. If the FP win the second game, and it's as close-

fought as

> ME29, there can't be much wrong with it!
>
> Richard.
>
> ******************************************
> > Middle Earth Games
> > Website: www.middleearthgames.com
> > Mailto: me@m...
> > UK: Office A, 340 North Road, Cardiff CF14 3BP
> > USA: PO Box 280 Medford, OR 97501-0019
> > Phone: 011 44 29 2091 3359 (12-6.30 BST)
> > Fax: 011 44 29 2062 5532 (24 hours)
> > ****************************************
> >
> >
> >
> >
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> > To Unsubscribe: http://www.yahoogroups.com
> > Website: http://www.MiddleEarthGames.com
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http://docs.yahoo.com/info/terms/

> >
> >
> >
>
>
>
> Middle Earth PBM - hit reply to send to everyone
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···

----- Original Message -----
From: lionatus <Lionatus@madasafish.com>
To: <mepbmlist@yahoogroups.com>
Sent: Friday, December 07, 2001 6:09 PM
Subject: [mepbmlist] Re: War of the Ring variant game

> ----- Original Message -----

>
> I've just remembered something else: at least half my team want the
neutrals
> pre-aligned as they went in me29, as we feel this would make the
rematch as
> close as possible to how me29 turned out, ie:
>
> White Wizard, Duns & Rhun start FP
> Corsairs & Khand start DS.
>
> I know this gives us FP an extra nation but as I said, it's how they
> declared in me29. Please let me know if you guys will go with
this, or if
> you would prefer to start with true, ie non-aligned neutrals (which
might
> take longer to set up!).
>
> Some of my team members may play 2 nations, almost certainly so if
the
> neutrals are pre-aligned. Obviously your guys can do the same.
>
> Just for your interest, probably only 4 of our original me29 team
plus 2 who
> joined us as neutrals, will start the rematch but we have a couple
of others
> interested. We are raring to go, and hope the rematch will be as
much fun
> and as close-fought as me29!
>
> Richard.

Dunno about this. The White Wizard wasn't Freep until late on when SG
was almost knocked out. He did nothing all game and if the WW starts
out FP then he has set goals that will affect the outcome. Basically
it makes things difficult for the DS. You guys mentioned how it was a
close run thing early on, 'specially since 2 went bankrup, so how do
you think things will go if the neutrals are aligned.

As Rohan I had to be aware that I could be hit in the rear by the WW,
who was silent most of the time, as well as the Duns if they back-
stabbed us. This meant I had to recruit but keep total defence in
mind. Being Free to recruit for only my Eastern flank would have been
magic. As it was when NG went I had another flank, SE, to keep an eye
on. It was murder, especially since you guys insisted on visiting
frequently.

I do agree that the way the neutrals are aligned is the most probable
ut it makes everything focus on a NW versus SE war with no diplomacy
only team tactics. Perhaps a tweaking of the positions would be in
order, or am I just griping cos I'll be on the DS side this turn.

Alan J.(ex Roahn ME29 Wotr)

RD: I take your points, but this has been up for debate for a while now, and
your spokesman (another Alan - don't have his surname) said the above
alignment was ok.

Moreover in the latest FS Clint has said the neutrals will be pre-aligned
and the game number is 97.

I wish Clint would circulate the players concerned directly (or at least the
team captains), rather than put such info in the FS, because I confess I
don't usually read it and I know I am not the only one!

Anyway, here's to another good, close-fought game!

Richard.

···

----- Original Message -----
From: lionatus <Lionatus@madasafish.com>
To: <mepbmlist@yahoogroups.com>
Sent: Friday, December 07, 2001 6:18 PM
Subject: [mepbmlist] Re: War of the Ring variant game

Middle Earth PBM - hit reply to send to everyone
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