When to quit?

How about implementing a strategic victory option for the other
scenarios too then? ie win at holding all enemy capitals.
That way the overall strategy wouldn't change much, but games where
one side in reality has won could be brought to an end.

Johan

I think that is pretty reasonable. I cant think of too many alliances which would keep fighting together when every capital is captured by the enemy. Historically (in fictional ME history) that could correspond to the periods when the elves all go into hiding or the dark forces just crawl into pits and go back to breeding orcs.

Winn

ยทยทยท

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