WoTR first draft

Richard's first draft:

Here are the proposed changes to transform 2950 into War of the Ring. Most
are pop changes. Fortifications stay as in 2950, regardless of changes to
the pop, UNLESS otherwise stated.

Example: 2950 has the pop at 6360 as village/fort/harbour.
If I ask 6360 to be changed to a MT, the fort/harbour remain unless
otherwise specified.

1) Please expand the economic base to 1650 levels, ie, able to support
approx 300 pops.

2) Nation by nation:
Nation 1 WOODMEN change:
2712 to village
2613 to village

Add:
2605 Waetan's Lodge camp Hidden
2411 Eorcan camp
2615 Vidus camp
2611 Buhr Ceorl village

Characters: Change ranks as follows:
Beorn C60 A20 E0 M50 St15.
Beorn should also be given a Conjuring artifact, preferably a weapon.
Reason: at the Battle of 5 armies Beorn fought his way thru the entire
goblin host to kill the 'Great Goblin' Bolg, so must have greater challenge
rank than Bolg. Previously Beorn had supplied Thorin and company with food
and mounts, pretty remarkable when nobody else was around, hence the
Conjuring artifact.
EITHER Beoraborn or Waulfa should have his mage rank increased to 40. Beorn
must have an apprentice to pass the Conjuring artifact to!

Nation 2 NORTHMEN change:
3109 MT/T

Add:
3105 Buhr Tharusaig T/T
3110 Londaroth village
3712 Kardavan V/T
4015 Scari town
3612 Buhr Marling T/T/H

Nation 3 RIDERS OF ROHAN change:
2421 T/T
2321 city/castle
2121 MT/K

Add:
2120 camp/tower Tolburg
2320 town Feldham
2319 village Norgarth
2422 camp Eordene
2521 camp Widburg

Nation 4 DUNADAN RANGERS change:
1109 town

Add:
1607 village Archet
1508 village Combe
1608 village Staddle

Nation 5 SILVAN ELVES change:
2908 city
2608 town
2915 village
2709 town

Add:
3009 Village Hithgalen
2911 town Baraglas
2913 village Belegorn
2817 village Arduin
3014 village Belgalen

Nation 6 NORTHERN GONDOR change:
2926 MT
3024 MT
2927 city

Add:
3028 T/F Tir Barath
3129 T/T Tir Sarnath
2824 vil Mindolluin
2723 vil Calenhad
2923 camp Norrick
2925 camp Southcote
2623 town Halifirien
2722 town Minrimmon
2724 vil Erelas
2823 vil Eilenach

7) SOUTHERN GONDOR:
Please make the following changes:
2425 town
2626 town/tower
2223 MT/F
2225 town

Please add the following:
2324 Glanhir town/tower
2327 Cirith Durandir town/tower
2328 Endil town/tower
2424 Calembel town/tower
2426 Nan Requian town
2828 Erui village
1825 Sargond village
1925 Barfirien village
1726 Barfalas village
1824 Pinnath Gelin town

8) DWARVES:
Please change as follows:
0812 town

Please add:
0605 Telenaug town/tower
0811 Zagragathol village/tower
2904 Norr-dum town/fort
3002 Celeb-ost town/fort

9) SINDA ELVES;
Please change as follows:
2514 city/fort/ HIDDEN
2413 town HIDDEN
2325 town HIDDEN
2314 village HIDDEN

Please add:
2713 Brethilbar camp
2513 Galenach camp

10) NOLDO ELVES
Please change as follows:
0810 town HIDDEN
0708 MT/F

Please add:
0611 Harlond MT/F
0808 Galenros village
0508 Lanthir Lamath village

11) WITCH-KING
PLease change as follows:
2006 MT/F

Please add:
3226 Karanarth town/tower
2703 Kala Dulukurth town/fort
2308 Gothburzum village/tower
2217 Ashkrim village/tower
2303 Gulgash Village/tower

Characters:
Please change as follows:
Blogath C10 M40
Bolg C30(60) E30 (artifacts #67 and #68 as before)
Rogrog C30
See Woodies for reasons for these; also as Witch-king is trying to regain
his former Influence in this area, his viceroy, Bolg, needs emi skill. This
plus giving him an extra character with command skill compensates him for
downgrading the comm skill of Bolg & Rogrog.

12) DRAGON LORD
Please change as follows:
2409 town/fort
2809 town/fort HIDDEN

Please add:
2919 Gorghash village/tower
2817 Lug Ghastoth village/tower
4027 Lug Burzluk MT/T/port (I hope Rob likes this one!)

13) DOG LORD
No changes but please add:
3121 Lag Rabiz camp
3322 Lag Zaliva camp

14) CLOUD LORD
No changes but please add:
3629 Kul Tarkoul town/tower

15) BLIND SORCEROR
Please change as follows:
4025 town/tower

Please add:
3928 Zarok Ioriag camp

16) ICE KING
No changes but please add:
3125 Lag-Shemat camp
3126 Lag-Majakul camp

17) QUIET AVENGER
Please change as follows:
3437 village/tower
3234 village/tower

Please add:
3430 Cirith Burzash village/tower
3331 Lug Bugrohak camp
3634 Lag Hagluk camp

18) FIRE KING
Please change as follows:
3426 MT

Please add:
3325 Lag-Flaksharbtur camp
3427 Lag-Burghash village
3526 Lag-Ashgul village

19) LONG RIDER
No changes, please add:
4121 Thrakrimghash town

20) DARK LIEUTENANTS
Please change as follows:
3423 city/citadel
3621 town
3622 MT/castle
3120 town

Please add:
3525 Lag-Gulghoth village
3422 Lag-Fhauga camp
3723 Cirith Mormuz camp

21) CORSAIRS
Please change as follows:
2438 city/castle

Please add:
2339 Pellardur town
2535 Sukh Akhor town/tower/harbour
2835 An Zalim town
3037 Sukh Ida town

22) RHUN EASTERLINGS
Please change as follows:
4318 MT/F CAPITAL
4014 village/tower
The reason for moving the capital is that I find it inconceivable that the
Easterlings would build their capital next door to the Northmen capital, or
that the Northmen would permit them to do so.

Please add:
4408 Kargrod town
4411 Volnograd town

23) DUNLENDINGS
Please change as follows:
1720 village
1916 village

Please add:
1721 Nashdrim camp
1822 Calfarran camp
1618 Screggan town

24) WHITE WIZARD
Please change as follows:
2119 city/citadel

No adds.

25) KHAND EASTERLINGS
Please change as follows:
4430 town

Please add:
4339 Morkova town
4326 An Dankiev camp/tower

Hi,

I can well remember the first time I saw the 2950 set up. I went straight to
Barad-dur and was disgusted to find a poxy MT/castle. If for nothing else,
Richard gets three cheers from me for putting this mighty fortress back to how
we all imagined it. The Mordor DS should at least take heart from seeing this
brute on their maps each turn.

Whether the DS prove to be outclassed economically I'm sure we'll discover,
although the amendments seem reasonable to me and I look forward to playing. The
only way to really test the balance of a game like this is to play it.

Are there any thoughts yet as to how positions will be allocated?

regards

Chris Soanes

Harlequin Games wrote:

···

Richard's first draft:

Here are the proposed changes to transform 2950 into War of the Ring. Most
are pop changes. Fortifications stay as in 2950, regardless of changes to
the pop, UNLESS otherwise stated.

20) DARK LIEUTENANTS
Please change as follows:
3423 city/citadel

Once I get the first twenty five players there are several choices.

1) Randomly allocate - as it is quite a new game I am happy to do that.
2) Points allocation - with preferences
3) Normal allocation.

Any preference?

Clint

···

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----- Original Message -----
From: <chris.soanes@cwcom.net>
To: <mepbmlist@egroups.com>
Sent: 15 May 2000 21:42
Subject: Re: [mepbmlist] WoTR first draft

Hi,

I can well remember the first time I saw the 2950 set up. I went straight

to

Barad-dur and was disgusted to find a poxy MT/castle. If for nothing else,
Richard gets three cheers from me for putting this mighty fortress back to

how

we all imagined it. The Mordor DS should at least take heart from seeing

this

brute on their maps each turn.

Whether the DS prove to be outclassed economically I'm sure we'll

discover,

although the amendments seem reasonable to me and I look forward to

playing. The

only way to really test the balance of a game like this is to play it.

Are there any thoughts yet as to how positions will be allocated?

regards

Chris Soanes

Harlequin Games wrote:

> Richard's first draft:
>
> Here are the proposed changes to transform 2950 into War of the Ring.

Most

> are pop changes. Fortifications stay as in 2950, regardless of changes

to

> the pop, UNLESS otherwise stated.
>
> 20) DARK LIEUTENANTS
> Please change as follows:
> 3423 city/citadel

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Once I get the first twenty five players there are several choices.

1) Randomly allocate - as it is quite a new game I am happy to do that.
2) Points allocation - with preferences
3) Normal allocation.

Any preference?

Clint

A 4th option would be to allow Richard who designed the scenario to choose
his own nation first and then invite 9 players who have asked to join the
game to join his side as he will know a fair number of the players. As he
has put in the hard work he should have first refusal.

Regards

Mike

Don't quite know what you mean by 2), but I would like some chance of a
choice. I'd also like to play with some of the guys I usually team
with. Can you tell us who's on the list so far?

Regards,

Laurence G. Tilley
http://www.lgtilley.freeserve.co.uk/

···

Harlequin Games <pbm@harlequingames.com> wrote

Once I get the first twenty five players there are several choices.

1) Randomly allocate - as it is quite a new game I am happy to do that.
2) Points allocation - with preferences
3) Normal allocation.

Any preference?

I'll get a list out when all 25 are filled rather than continuousy update
it. Points would be something like:

4 points for playing the Noldo, 2 for the Dwarves and 1 for FP - that sort
of thing.

As for playing with team-mates then that could be arranged as well.

Clint

···

****************************************************
                  Harlequin Games

       mailto: pbm@harlequingames.com
            www.harlequingames.com
       Middle Earth - Legends- Serim Ral
    CTF 2187 - Starquest - Crack of Doom
            Battle of the Planets - Exile
****************************************************
340 North Road, Cardiff CF14 3BP
Tel 029 2062 5665 12-6.30 Weekdays
Fax 029 2062 5532 24 hours
----- Original Message -----
From: "Laurence G. Tilley" <laurence@lgtilley.freeserve.co.uk>
To: <mepbmlist@egroups.com>; <devereux@lineone.net>
Sent: 16 May 2000 08:47
Subject: Re: [mepbmlist] WoTR first draft

Harlequin Games <pbm@harlequingames.com> wrote
>Once I get the first twenty five players there are several choices.
>
>1) Randomly allocate - as it is quite a new game I am happy to do that.
>2) Points allocation - with preferences
>3) Normal allocation.
>
>Any preference?
Don't quite know what you mean by 2), but I would like some chance of a
choice. I'd also like to play with some of the guys I usually team
with. Can you tell us who's on the list so far?

Regards,

Laurence G. Tilley
http://www.lgtilley.freeserve.co.uk/

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