WoTR

This partially "pre-aligned" game has been suggested to me
before with this
scenario.

I always prefer the same number of free and dark in game (I once played a FA
game where the DS outnumbered the free and even us non-free questioned what
was going on). While a pre-aligned khand is good news for the DS, I don't
like forcing them to do it. I more prefer the good old 'if you go free we
WILL turn around and kill you first' approach.

Opinions? Basically I want to wait for Bree to bring in the
last 4 players
and then some sort of decision can be made on if there are to
be changes.
One idea was a high Army base with gold to back them up to start with -
leaving the PCs as Richard suggests.

I'm ok with that. The DS armies can be used for offense, and the gold allows
the DS to keep the armies in the field (but not forever). I was against the
initial money but nothing else approach, but money AND armies is nice.

I would rather have that option than the khand as DS on t1. With good armies
in the back door they can threaten the Khand into going dark.

but can I still have murazor as a good commander ?

m

···

Clint

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----- Original Message -----
From: "Michael Peters" <MPeters@nskomatsu.com.au>
To: <mepbmlist@egroups.com>
Sent: 17 May 2000 00:22
Subject: RE: [mepbmlist] WoTR

>Richard thinks that higher gold reserves for the DS might help
>- any ideas
>of what players think might be a suitable level to make it so
>that if you
>don't get a FP you would be mightily disappointed?

Some supermen emissaries ? In the book, the DS were very

good in leaking

info about how the riders were supplying horses to Sauron.

They were also

good in getting the humans to think that the non-humans

(elves mainly)
were

another evil nation. That implies they were good emissaries

(that or great

politicans in the art of lying)

I would also make murazor a much better commander. I

remember in one game
we

ordered him to raise the tax to 60%. The people declined his

request. Now

the murazor in the book wasn't the sort of person that you

would say no
to.

He also led entire DS armies in battle. I wouldn't be doing

that with a

crappy 40 point commander. If you don't decrease his mage,

he will someone

who REALLY brings fear in the heart of the enemy whereever

he pops up.

Maybe more pop centres in the south or out the back ? I seem

to remember

reading that the Sauron had massive farms and pop centres

out this way
which

were funnelling in troops and food to the war.

while its slack to say, if some neutrals were DS at game

start, then I

wouldn't mind the free having the advantage in new pop

centres. I wouldn't

fix the WW to DS (since the book regularly talks about

Saruman having the

choice of joining either side). And I wouldn't fix the duns

(as its was
only

stupidity on the riders part to ignore the duns complaints

that allowed
them

to go DS). I don't remember the rhun in the book, so I can't

comment on

them. The corsairs are a nice nation to go either way (so I

would leave
them

neutral), so i'm thinking the khand might be a nice one to

be DS at the

start (especially if they get more extra pop centres that

were mentioned
in

the book). Of course this defeats the purpose of a 10/10/5 split, but

.....

thanks
m

>
>Clint
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> Harlequin Games
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>Fax 029 2062 5532 24 hours
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