Has the free bluster really turned to mere wind?
Have we blown them away in so few turns?
Simon.
Has the free bluster really turned to mere wind?
Have we blown them away in so few turns?
Simon.
Originally posted by Nick
True but they last long enough to kill off your armies before dieing. No armies have disbanded yet. But you do kill off meaning less guys who have plenty of backups. Keep up that brilliant stratagy and we have good chance of coming back.
Belechael II
Just noticed this . . . you obviously don’t talk to the Eothraim!
Simon.
Or is this thread now… Game 16 Ends…? Well, I’m hardly even playing down here, so I know that I’m not to blame this time!
Angamaite
I feel crocodile tears welling at up at the edges of my ragged, hollow eye sockets.
Adunaphel
Game ends after FP spitefully advise a full drop isn’t in the works just so their enemies have to spend on another turn. Character folks, character speaks volumes.
Brad the Neutral Corsairs
Good game you smelly evil ones. You kick us bad in the diplo department and we paid the price. The line of Belechael ends. Wait rumor has it of an illegitmate son. Must find him . He will seek revenge , me hopes.
Bel;echael IV
Thanks Nick,
Enjoyed the opposition; good luck in the future.
cj
Congratulations to the DS. I was having a lot of fun in the game but the diplomatic victory (coming on the heels of the initial bloodlettings) turned the tide to the extent that the result was basically academic.
Good luck in your other games.
John
Northmen
Hi all,
nice game if a bit short due to diplomatic victory, thanks to our not so quite avenger.
My nation was just getting ready to rock and roll.
As the game is over are our Gondor players willing to tell us why you destroyed the fortification at Minas Ithil on turn 1? I still do not see the advantage and I want to learn.
Cheers,
Martin Nation 16 Game 16 but not turn 16 saddly
To make it an open pass so that we couldn’t use it as a block I guess as they can out-recruit us . . . but I would be interested to know the full SP if the guys are willing to share.
Shame the game was over so quick, the Gondors did have an impressive attack lined up though I guess they’ll never know that three of their commanders died this turn and the remaining two in the NG army were due this turn!
Oh, I guess they do know now!
Good luck in future games to everyone!
Simon.
Well they also didn´t know about the dragon on Osgiliath, so there would have been no resupply of fresh troups.
But I still don´t get it with the fortefication, okay normaly the FK takes Minas Ithil on turn 1 (or 2 depents how you count). But the turn after, SG comes crashing back and retakes it (as happened here) after that the DS are on the defensive and the Gondor troups fight for ground further in and should never loose it again (just like here). The only difference was that the FK lost less troups in the beginning and a threat is about 20% more successful.
But let´s here the FP reasoning. Belecheal XXIII how about it?
Martin IK game 16
No fort ,no roadblock . It’s work before,so once in a while we do rip them down. Not everytime but occasionally.
Ng’s army had only half the commanders and troops as originally planned as the army was split to counter harad. I think NG planned to have 9-10 commaders in that army and SG 5-6 in it’s attack but alas it’s to late and we’ll never know.
belechael jr
That’s what I thought and I must admit from the recons we did it looked like a pretty scary attack. It is a shame we’ll not know now just how effective it might have been. Though to be fair we had enough effective agents on scene to have probably dealt with at least the SG army given 5-6 cmdrs.
Simon.