Game 90- Start

We are attacking in every theatre. We have armies, major pops, assassins and cursers all over the map. We take numerous pops and kill many characters every turn with barely any loses to ourselves, and the Free People play on to get a Huge Woodmen army on Morannon. Methink’s we’re Really seeing more sour grapes happening here. Tsk tsk. More shame to them.

That had to be the strongholder to keep you all supplied of FP. That had to be the turning point when we all showed up at 4013 you should of taken down thew sign for FREE beer and women.

Good game. With the final victory pdf, I’ll post our final palantir pdf.

Regards,

Brad Corsairs (and WK the last 1/2 of the game…)

Well done you evil ones. Well played.

Iain
Dwarves90

message attached

good game DS, Brad as usual, unique way of seeing and portraying the game but nevertheless good game…

Good report Brad.

As the QA/FK I might add the following:

The market was what killed the Free. Harad with his 500K gold meant that money was no a problem ever. For my QA this meant that the usual strategy of upgrading camps to villages was ditched. The aim was to upgrade the largest popcentres to cities to make recruitment efficient.

This strategy enable the QA to out-recruit the Easterlings and overwhelm them midgame when it turned out that they were not joining us. Also it enabled the FK (I took over the FK midgame in a misserable condition) to recruit an insane amount of troops in a short while and burn the NG capital. The market also enabled the FK to support that insane army (I was running a 60K deficit in one of the last turns)

Also anyone not running taxes at 39% or less in a situation like this is in my opinion playing a bad game. The low taxes helped loyalty enormously, and thus facilitated popcentre improvement. I was pretty amazed that we did not see more freepeople popcentre improvements

The QA took a scalp of his own when he destroyed the SG and the remains of the NG navies at osgiliath. Boy that was sweet. Essentially it meant that DS had naval superiority, a fact that we were only able to use effectively late in the game.

Qa and FK was pretty much out of the NW game focusing in stead on the gondors. I did end up with cavalry up at the Northmen Cities around the lake of Rhun, but it was more by accident than design

I was quite spoiled to play a game as the QA when both Harad and Corsairs turned DS. I started the game by playing very risky, not recruiting anything and naming only emmisaries. If any of the nations had decided to turn on me I would have been easy prey. Fortunately Brad was a skilled negotiator and persuaded harad to join the DS team.

Advice for the freepeople next game:

  • Upgrade more popcentres when the market is as good as it is.
  • Do more challenge attacks in enemy capitals (where were those woodmen scouts ??) I was never once under attack by the free on my own turf.
  • recruit more armies (perhaps I am being unfair here, but it seemed weird that there were not more freepeople armies)

wow, thanks for the advice. but I thnk your vision is a bit marred, let me let straighten things out a bit, ok?

yes the market hurt, we were amazed even baffled at how prices remained that high, we did have experienced players on our team and had never seen anything like it. So a huge advantage for the free were nullfied.

You wish to call Brad a great negoiatior…we call him a pre-aligned liar, whatever to each their own. The QA and corsairs (nice to see you gave him credit for the EA capital fall)…would have been a different story but you had CL agents well placed…please if you are going to make statements like that PLEASe be factual.

Your QA force at my area (NM), was not a threat regardless of Din and company…I had your armies under control and besides they were small and there was calv at my capital :slight_smile:

\Now as to your “advice” :

Its pretty easy for the QA to talk from a high horse considering you are surrounded by the 2 most powerful neutrals both going DS. You are pretty much nigh untouchable…Id love to see your reaction if they went Free and I had the balls to say you should have put up a better fight…

Your capital remained untouched because quite frankly A) attacking you wasnt a smart decision B) attacking you was secondary and a waste of resources. When we knew the harad and corsairs jumped the Free, any normal plan flew out the window…basically the only chance we had was to crack mordor…the south was insignificant as a battlefield. We came close acouple of time but bad luck and dragons happened at the passes…

The only nations really able to upgrade was the NM, which I had plenty of pops and the woodmen…we were mostly untouched…which is rare…

Therefore, thanks for the advice and all, but analyze the game a tad bit more before you make such suggestions…thanx :slight_smile:

Yes, the Easterlings had 1 or 2 a couple of characters assassinated by the Cl, and 3 by the FK. I believe CL sent a grand total of 1 assassin. Not really an unexpected move considering the proximity of the CL to the Easterlings.

The Easterling went down due to

  • One of his characters were doubled and led us to the “hidden area”
  • We had more troops than he did.
  • His main force was bogged down in mordor unable to move because he had neglected to downgrade most of the mordor nations.
  • I began preparing the attack against him 7-8 turns before we struck him.

I do believe I mentioned that it was a spoiled game :confused: How could I speak otherwise.

I by the way disagree with you. Mordor was insignificant in a game with so much money. If you had burned a couple of pops it would not have mattered, we had plenty to spare.

If you belived you could have held out why did you quit !?
I am not claiming that I could single handedly have taken down the Northmen. I did have 7 emmisaries at your capital (ineffective due to a failed assassination) and a FK killer agent. But The DrgL, LR and Corsairs was each heading your way with more than a thousand cav each.

As for character attacks I did think about the FK when I was saying that. I was pretty reliant upon sells and could have toppled a time or 2 with a well placed challenge.

As for your statement that you lost due to bad luck and dragons at the passes, well… OK if you say so. I guess there will not be any dragons in the next game you play :wink:

I am playing the free in game73 where corsairs and harad has both turned ds, and we are not losing big. It will be a long game for sure, but we still have the upper hand.

I by the way disagree with you. Mordor was insignificant in a game with so much money. If you had burned a couple of pops it would not have mattered, we had plenty to spare.

 Granted but you get into mordor the south would have been insignificant, why go after 3 nations (QA, Harad, Cors)..when the heart of mordor could in effect bleed better..going after the south would have been pointless and stupid...

If you belived you could have held out why did you quit !?

Simple, one nation can not make a team, sure I coulda jumped from hidden mtown to mtown…making u spend the money to hunt me down but why bother, doing that is annoying…I am not claiming that I could single handedly have taken down the Northmen. I did have 7 emmisaries at your capital (ineffective due to a failed assassination) and a FK killer agent. But The DrgL, LR and Corsairs was each heading your way with more than a thousand cav each.

I had my emmisaries there and agents on the way, I guess Im saying armies or otherwise I wasnt concerned about my capital, call me a crazy optomist…atleast not with what I saw coming, and certainly not with what u mentioned on the way…Besides the corsair army woulda been dealt with…guess we will never know eh?

As for character attacks I did think about the FK when I was saying that. I was pretty reliant upon sells and could have toppled a time or 2 with a well placed challenge.

As for your statement that you lost due to bad luck and dragons at the passes, well… OK if you say so. I guess there will not be any dragons in the next game you play :wink:

You misunderstand, I meant we because of bad luck and dragons we didnt burn morannon nor make it thru ithil because of above mentioned things…it happens…many different things could have caused different outcomes, this was simply one of those random factors

I am playing the free in game73 where corsairs and harad has both turned ds, and we are not losing big. It will be a long game for sure, but we still have the upper hand.[/QUOTE]

Again, I meant simply a QA player dealing with a freep Harad and Corsair would not be expected to fight and win against those odds, you had more than ample cover and u were safe…it may not be the case the next time u r QA. hence going after the south wasnt even worth trying…when mordor was potentially a better target

To the DS: My Congratulations.

Also, I don’t know how much “advice” would have helped-us. I do agree that the market is what gave the DS the victory. That, and having the Duns, Corsairs, and Harad go DS-- in the clandestine manner in which it occured-- meant for a difficult road.

THe market is what made me build-up that 10,000 man army at Morannon. Alas, too little, too late.

Hope to see all of you in another game soon.

Bob
Game 90’s Woodmen

No arguing, the game is done. All things considered, it was a good game. Lots of horror and shame on both parties in the North West, lots of luck and edge-of-the-cliff excitement on the dragon…er…Mordor front. The FP plan to pour into Mordor was the right one. Sometimes we got lucky, sometimes they got unlucky. I think the real edge to the DS here involves how many nations were working very closely together. Duns, Corsairs, Dark Loo, Witch King along with Dog, Harad, QA support, and of course Ricard’s willingness to forward Cloudy agents to a Team agenda, enabled the DS to maximize their orders/resources in certain theatres. Based on the patterns of army and character movement we saw, the same level of multinational cooperation simply wasn’t present for the NWest FP.

Amid all the clutter and yammering, is really the point: Team play secures success. If you know what I mean and you know who you are, we’ll meet again and have some good times in the future.

Cheers,

Brad Sangazor

Hello hello.

Well here my cents in the several questions.

Economy was indeed a crucial factor in the game. Myself as CL having 3 towns burned I had no problem sending money to my comrades, that means something is going wrong for FP.

Regarding Easterlings, I killed more than one character, but I send HC armored and I did some more things.
Indeed If I did not send many more agents there it was because it was not necessary to make EA fall.

Anyway if DS can afford not to send agents into NG SG for some time, is something really to worry about. I supported the North from the beginning, and mybe that was one of the keys to the north.

Regarding preemtive strike against Rhudaur, I supported the Idea, since Rhudaur only had troops in the WK border and not in his inner area, where FP where recruiting. Remember I lost Gontram level 70 agent + 10 stelath at that time at Cameth Brin.

Dunland was who permited us keeping WK alive in the game, and he did a nice game as well. Very very good team player.

I never had the perception of being loosing in the game, even with my 3 inner towns destroyed. With no economy, probably, another result might shown up.

I also had very bad luck with agents, plenty of them failling even with Curufin!

Well cheers and we will see in another game!!!

Ricard
CL 90
NG 93
LR 95