Actually wasn’t worried about him doing an assasination – didn’t want him to take the bridge down and was hoping that would stop him as he was on my pop center and I even lowered my taxes that turn to offset the loss of 3124 as I was asuming that I was lossing 3124 to both the Dark Lts and Fire King, then when got Turn 3 results and the CL with Ji took the bridge down and Dark Lts didn’t attack 3124 but only the army there – if would have know this and did down grade the dark Lts – would have done more damage to both those armies (Dk Lts and FK ) and thus when I reran numbers he might not have taken it, he did only have about 200 troops left over from a recon!!
Mike
I’m not know for being big on character side so I decided early in the game to exploit and learn alot more about artifact retrieval and spirit mastery… I knew SG would be a nasty surprise to DS in this game… Ji would have found that out had he stayed on my capitol before another diplo could be send out warning your team… I also had 2 decent agents in the company both in the 60’s…
As for going to assist Harad that was tough Choice though… But I felt Harad needed my assistance in southern Harad more… I did run into Corsiars fleet early in game… But already decided to threaten away a captured Village and buildup hopefully salvaging the Harad other two MT’s in the area… Whil it was wholely Noldo/Harad who did the damage to Corsiars I just managed to keep QA/FK from moving to those Mt’s… The Fog of war made it difficult along with every aggressive move I made followed by one of QA and FK ended by QA finally getting Culgor into an army and taking My recruiting base there… Yet only to find your nazgul dead… It felt like I was Playing DS strategy and you was playing FP lol.
This Game was fairly close game just a few twists and we could have been congradulate your side… I know I had to punt with Eo and buildup to support the 5k in Hc I had to ensure a win… though they hadn’t been seen as being very decissive in game…