Appreciate the eloquent reply. The key is:
"if some of his customers feel..." key word being "feel".
These feelings appear derived from a perceived threat. That threat is interpreted as agression towards those who feel this way (you use the word "betrayal"). Someone is going to do something to hurt you. You feel it.
My arguments have attempted to shed some light on the source of these feelings. The only source that has been communicated to me, has something to do with personal strategy or gaming style.
My arguments have attempted to educate those who feel this way that there is no threat, there is no agression, and nothing could come of this to hurt you or anyone else. Your gaming style and strategies are A) under no threat and B) neither unique nor special nor secret.
So, instead of being intractable and paternalistic, etc, I'll agree with your own statement, "[I] don't buy into it." I will rarely, if ever, buy into anything that is derived from feelings of insecurity and fear, converted into philisophical dogma (libertarianism...???) and simply repeated ad nauseum in order to overwhelm reasonable and rational discourse.
Brad Brunet
···
Drukarzun <drukarzun@yahoo.com> wrote:
There's nothing personal here Brad, you're probably a swell guy. (You used to have a "spectacular aura" about you even. ) You and I have the same facts, and come to different "logical" conclusions. I have stated my point, not repeatedly like you are wont to do, but nevertheless. My position is not horsecrap. I suppose I will try one last time, then I will shut up, even if I fail to get through to you!
Let me try a little different tack here. Forget about the technical legalities of whose information it is, I don't disagree with you there; let's talk customer service instead. Clint's customers employ his services to create and implement stratagems within a game environment. If some of his customers feel that releasing any data or information on their positions or style of play is to their detriment, they will view any releasing of their position's data against their will as a betrayal -- Clint (player) said himself he wasn't too keen on the idea. Perhaps it would compromise someone's playing style or future success, perhaps not. You don't have to buy into that; it's not really the point. You are of the opinion (correct me if I mischaracterize) that no one who plays the game is entitled to protect any information about their position, that it is "owned" by the company therefore fair game for dissemination after the game is over. I vehemently disagree; if you can't or didn't
figure something out about my position within the context of the game mechanics, then the game company should *not* be in the business of telling you anything about my position after-the-fact. If you ask me for it and I give it to you, it is a free exchange of information. If a player in the game writes up a summary, that is his right as a player; it's not something the game company itself out to be in the business of doing! Either the nuance is lost on you, or you and I have such radically different world-views that we will never be able to reconcile our differences of opinion. Basically, my argument is libertarian, your argument paternalistic.
Now, call all that horsecrap if you want, or call me a name, I really don't care. I *will* shut up now; I think Clint realizes now that deviating from the status quo on this issue is a can of worms. Bottom line: if you want an end-of-game map, ASK YOUR OPPONENTS TO SHARE THEIR DATA. Down with paternalism, up with a free market of ideas!
Drew
Brad Brunet wrote:
Then your experience is limited. I've changed my opinions before, publically on this list.
You say "logic" and then simply decree that the gamemaster shouldn't do something. No logic, no reasoning, more like preaching or commanding to me. Sorry, that won't do. If this is a personal thing with you, feel free to make it private between us, I'm keeping to the discussion here.
Brad Brunet
Drukarzun wrote:
Brad, in my limited experience with you, everything you don't agree with, you think is horsecrap. Every opinion On The Face Of The Planet is horsecrap, if you don't agree with it. If the obvious logic of the situation doesn't get through to you, I'm finished trying to logically explain it to you (after this one last attempt): if you want a game ending summary, ask your opponents for the data; the game master in no way, shape, or form should be providing it.
Brad Brunet wrote:
The only reasons I've been given have been 1) I paid for the game, don't give "my" info out and 2) it will reveal my strategic genius to the masses, thus dumbing the game down.
Both of those reasons are horsecrap. No matter how many times it's repeated, or how many people chant it, it's still horsecrap.
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(And the two times you took
