We'll certainly be careful. Thanks for your words of caution.
Clint
RD: Clint, I'm sure you're wise enough not to kill the goose that lays the
golden eggs. Despite the introduction of 2950, 4th Age, WotR, Gunboat,
Bofa, NAK etc., a lot of players still like good old unimproved 1650. I
would therefore expect Harle to run unimproved 1650 games alongside any new
improved version, until one or the other becomes uneconomical.
That said, imho, some changes to the basic game would be good.
1) navy rules are unimaginative, over-complex, expensive and unrewarding
compared with army rules.
2) It is crazy that powerful characters who would be spotted anywhere else,
can walk unseen into 'hidden' enemy capitals and surprise-challenge them.
Great fun if you're the challenger (evil chuckle) but totally illogical.
3) Why can't you split army to another army commander?
That's just for starters. I'd like to know, Clint, whether you propose to
fine-tune the game by changing just a few things like the above, or whether
you're going to do a major overhaul, or both.
Richard.
>Let us review the recent history of a great American and international
>business. CocaCola. As blue a blue chip company as exists presently.
>Twenty some years ago this company brought out the "new and improved
Coke".
>The company polls showed the customers wanted this. It turned out to be
a
>great disaster. Sales dropped like an airborne rock. Pepsi gained
market
>share and almost won the 'cola wars' outright. Tail between their legs,
the
>Coke people ended that product and brought back "Classic" coke. Now some
>people are unable to resist touching a hot stove twice, so a few months
ago
>Coke brought out "Coke C2", which has proven to be a retail joke.
>
>Is it possible for a businessman to ruin a great product and tradition,
>endangering his company? Yes.
>
>So, Clint, when you feel the need to 'modernize' the game, the desire to
>'tinker', the advisability to extend a new 'service': Keep in mind you
are
>approaching a cliff. Unlike Coke you lack the resources to survive a
>mis-step.
>Ed Mills
> >We're very pleased to announce that we're now the proud owners of the
> >Middle
> >Earth PBM licence for the entire world, we've just bought GSI. This is
> >another big step for us, but one that we've been looking to take for a
long
> >time.
> >
> >What will this mean to you guys? Lots of things, more updates to
software
> >and improvements, but most likely we'll be fixing some minor bugbears
and
> >bringing the game in the 21st Century. We'll be able to do
> >Face to Face events all over the World (planning the next one in March
in
> >Denmark) and hopefully bring out some new modules. As per usual we
won't
> >go
> >ahead with any changes without full consultation with you guys.
> >
> >Thanks
> >Clint
>
>_________________________________________________________________
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