Here was my first ten turn write up. I stopped my turn by turn comment after the first ten. I put my opinion in where I wanted and apologize to anyone I offend but at the time it was what I was thinking.
Turn Zero.
Harad can not survive without Southern Gondor help, so waive one and two will go to Harad. Having played Southern Gondor, the most important thing is to not lose the navy. My fear is a good Corsair player will go after my navy with his. Mutual destruction and the Corsairs wins. As much as I want to go into 2535, I am moving into 2534 instead of 2535. This will slow me down a little, but worth the chance I can get my navy in and out. Eothraim, against all the advice I have seen and heard, I am going to combine my cav into one unit and go for either 3221 or 3122. Hire armies at 2912 and 3113.
Turn One.
Harad is in trouble. Long rider jumped on 2731, A navy moved to 2634 and harad intercepted a navy at 2733. I will combine all troops at 2527 and send next wave to 2534. Eothraim intercepted Dog Lord at 3316 with four armies. However, I am taking a calculated risk and not attacking. I am going for the front gates. Dwarves have three armies at 3612, I am hoping his plan is to move to 3316 on turn two.
Turn Two
Dwarves came to 3316, the dog lord starting cav is toast. I made a tactical error and the dog lord intercepted me at 3318, so I did not get to 3120 like I should have. I will attack and move to 3120 as the Dark Lieutenants are being real passive. The South is a total mess. Harad removed the port at 2534, why in the world would he do this. We did intercept the Corsairs at 2436, we should easily win the battle. Harad did not attack navy at 2733, instead he moved to 2632? With the QA navy intact, and the possibility of the Corsair navy only needing to defend 2535, I can no longer risk supporting Harad. He is on his own unless I can get the Sinda or Noldo ships. I don’t think the risk/reward factor is worth moving my navy to 2535. I am heading into Mordor instead. Saerol sent 13,475 gold (all the Southern Gondor surplus) to woodmen.
Turn Three
Did not get challended by Dog lord, got the entire army to 3120 where I am only facing the Dark Lieutenants. I can get 3500HI from 3113 to 3221 in two turns. I am going for the Dog Lord capital. Camp placement is horrible for the Eothraim. Big battle at 3024 with Northern Gondor which we will easily win. The South is getting worse. Free people and Dark servants navies at 2434. Had I moved into 2535 I would have been intercepted. Not sure how big the navies are. North Harad is getting thrashed. We won the battle at 2436 and picked up a lot of food from the Corsair army. He did not drop food, with the market where it is, this should backfire on him.
Turn four
Woodmen eliminated, I really need that gold back as the Eothraim is not losing troops at all and the 31k deficit is draining my reserves rapidly. I am only facing a small dog lord army at 3120. Everything is headed for 3221 as I have 3500HI that can reach this turn as well. Long Rider and Dog Lord are on my starting camps. Still no eothraim camps. Harad lost the navy battle at 2434, unfortunately he is on his own. Dark servants are on 2535 2630 and 2632. Wow, ran into three ice king armies at 3023 under Hoarmy. I have celdrahil with a 74 challenge so probably will risk challenge. Army only has one more turn of food. Navy commander assassinated at 3024 and I picked up ships with the backup. If he knows who my navy commander is, I will lose my entire Navy. I still have a decent army at 2436 although the next big Corsair army will destroy it.
Turn five
Everything made it to 3221, unless he has a dragon it is toast. Will capture and remove fortifications. Northmen moved onto 3621 and 3321. I finally got an eothraim camp down but I can not sustain 32k in troop costs. Hoarmy had a 2 to 1 advantage on Celdrahil and killed him in challenge. Ice king did not attack however. Backup will refuse and attack. Rumor shows din ohtar went for tarondor at 3024 instead of my navy. Chalk up one for the good guys even if Din succeeded. Not enough commanders for southern gondor so will not have the next wave ready until turn seven to send out.
Turn Six-Eight
Everyone communicated on our side, looks like we are doing pretty well overall. All the fortifications are gone at 3221 so even when I lose it we will still be in good shape. Big Eothraim army pushing into mordor with three characters. It got stopped at 3222 where the Ice King took out the backups on turn seven and the commander on turn eight, but it wiped a lot of troops on turn eight so it did the job. Tormog showed up in the eothraim capital on turn 8, wonder what he is planning to do. Harad said he has 7500 troops going for the Corsair capital. I can move onto 2437 to stop and Corsair reinforcements from reaching 2438. We should have the corsairs on the ropes. Unfortunately I told my allies southern gondor was going into mordor and I really want to send them south instead. Oh well, will follow up on my promise.
Turn Nine-Ten
Dark Lieutenants donated the cloak of the abyss to the Eothraim. I only had a 36 trying to steal the artifact but I guess it shows the value of naming agents early. Eothraim economy is in good shape and have 2300HI and 500HC(still starting troops from the 600/600army) at 3120. Will push them into Mordor to die on the blades of the Cloud Lord and Ice King. Cloud Lord won move initiative at 3025 so if he has his agents there I will lose the army and do nothing again. Lack of commanders with S Gondor is slowing the recruiting. I will improve pop centers to be able to recruit more and hope the Arthedain received aid from my allies. Corsairs only sent out a small navy to meet my small navy. I was hoping he was thinking it was the entire force and would send out more ships. I received more than the Sinda Navy, I might have enough to overrun the Corsairs but will probably only send another small navy after him again then follow with my entire navy/army. Rhudaur eliminated, nice job by the Duns as I have a rumor of the battle at 3629. Back to eleven on eleven so the game is even again.
Tim Huiatt
Southern Gondor/Eothraim