|
Legends
|
|
0
|
113
|
March 1, 2001
|
|
Complexity in the changes suggested
|
|
0
|
109
|
March 1, 2001
|
|
Changes I suggested
|
|
9
|
128
|
March 1, 2001
|
|
Complexity in the changes suggested
|
|
13
|
110
|
March 1, 2001
|
|
2nd Edition changes regarding kidnap/assisinations
|
|
1
|
115
|
March 1, 2001
|
|
2nd Edition changes regarding kidnap/assisinations
|
|
1
|
102
|
March 1, 2001
|
|
ME 1650 2nd edition
|
|
0
|
109
|
March 1, 2001
|
|
2nd ed. Balance and bankruptcy
|
|
0
|
110
|
March 1, 2001
|
|
Changes I suggested
|
|
0
|
106
|
March 1, 2001
|
|
ME 1650 2nd edition
|
|
0
|
108
|
February 28, 2001
|
|
Changes I suggested
|
|
0
|
109
|
February 28, 2001
|
|
Anyone in Game 41?
|
|
1
|
72
|
February 28, 2001
|
|
ME68 - Corsais
|
|
1
|
148
|
February 28, 2001
|
|
ME63
|
|
0
|
104
|
February 28, 2001
|
|
FS 18/2
|
|
10
|
123
|
February 28, 2001
|
|
Game Modifications
|
|
15
|
229
|
February 28, 2001
|
|
2nd Edition Cannons... What?
|
|
2
|
115
|
February 28, 2001
|
|
Complexity in the changes suggested
|
|
13
|
163
|
February 28, 2001
|
|
Wildcard Systems
|
|
3
|
122
|
February 28, 2001
|
|
Digest Number 477
|
|
6
|
114
|
February 27, 2001
|
|
Realism? Try the Murazor challenge.
|
|
5
|
124
|
February 27, 2001
|
|
1650 2nd Edition - semi-random placement
|
|
0
|
113
|
February 27, 2001
|
|
Complexity in the changes suggested
|
|
0
|
109
|
February 27, 2001
|
|
End caravan debate
|
|
0
|
110
|
February 27, 2001
|
|
Proposed changes
|
|
0
|
68
|
February 27, 2001
|
|
Realism? Try the Murazor challenge.
|
|
2
|
114
|
February 27, 2001
|
|
Realism? Try the Murazor challenge.
|
|
0
|
104
|
February 27, 2001
|
|
Complexity in the changes suggested
|
|
1
|
104
|
February 27, 2001
|
|
2nd Edition of mepbm: automate shipment orders?
|
|
5
|
115
|
February 27, 2001
|
|
Artifacts & killings
|
|
0
|
105
|
February 27, 2001
|